Caves of Qud

Caves of Qud

Harmony Injector
 Toto téma bylo přilepeno, takže je nejspíš důležité
namkazt  [vývojář] 31. bře. 2019 v 22.19
Upgrade From HarmonyShim To Hormany Injector
The fix was to use `using static HarmonyShim.Harmony;` and replacing calls to `Harmony.Patch(...)` with just `Patch(...)`.

Alternatively, using the fully-qualified path should also work:
`HarmonyShim.Harmony.Patch(...)` beside of `Harmony.Patch(...)`