Caves of Qud

Caves of Qud

Harmony Injector
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
namkazt  [ontwikkelaar] 31 mrt 2019 om 22:19
Upgrade From HarmonyShim To Hormany Injector
The fix was to use `using static HarmonyShim.Harmony;` and replacing calls to `Harmony.Patch(...)` with just `Patch(...)`.

Alternatively, using the fully-qualified path should also work:
`HarmonyShim.Harmony.Patch(...)` beside of `Harmony.Patch(...)`