Caves of Qud

Caves of Qud

Harmony Injector
 Ten wątek został przypięty, więc pewnie jest ważny
namkazt  [producent] 31 marca 2019 o 22:19
Upgrade From HarmonyShim To Hormany Injector
The fix was to use `using static HarmonyShim.Harmony;` and replacing calls to `Harmony.Patch(...)` with just `Patch(...)`.

Alternatively, using the fully-qualified path should also work:
`HarmonyShim.Harmony.Patch(...)` beside of `Harmony.Patch(...)`