Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Original and new as proposed side by side
2 Daggers = 1 ingot > 5 daggers = 1 ingot (everybody got daggers)
1 Sword = 1 ingot > at least 3 swords for 1 ingot... perhaps a percent bonus chance for refined swords...
1 Mace = 1 ingot > 3 Maces for an ingot, unless mace is better than lowest quality
1 War Axe = 1 ingot > 2 ingots. War axes are huge, and not as easy to find
1 Warhammer = 2 ingots agreed.
1 Battle Axe = 2 ingots agreed.
1 Greatsword = 3 ingots > 2 ingots.
1 Bow = 2 ingots > Are bows made of metal? Perhaps in the modern world, in Skyrim, haven't seen them yet (lvl 8. char, using 1/2 speed levelling mod, but still... bows?)
10 Arrows = 1 ingot > no arrow recycling. The metal used on arrows would have to be carefully resmithed, by a very skilled smith, to yield some ingots that would be usable to create nice metal objects. Perhaps you can adjust this with smithing level. *THAT* for me would have realism.
1 Chest Piece = 3 ingots (yeah, chest pieces are big, but again, let it depend on quality/skill of smithing. 2/3/4 acc. to smithing level seems appropriate to me)
1 Gauntlet Set = 1 ingot
1 Boot Set = 2 ingots > 1/1 with a chance of 2 /2 depending on smithing level. Think of the smell when melting other peoples feetwear :P
1 Shield = 2 ingots > 2 > 2.5 > 3 Shields are heavy, and rich of metal...
1 helmet = 2 ingots
Or in proper format :
25 arrows = 1 ingot
e.g.:
3 Daggers = 1 Ingot
50 Arrows = 1 Ingot
Helmet = 1 Ingot
etc...
The proficiency of the smith, or the (supposed) racial bonuses, should still have to do something with the results, but I can surely live with that :)