The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dragon Priest Masks Enhanced
HorizonPearl 27 Dec, 2020 @ 1:11pm
Can't find it on Nexus....
Do you plan on putting your mods on Nexus by any mean?
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Showing 1-5 of 5 comments
Qahnaarin Tom 14 Jun, 2021 @ 5:09am 
+1 ... and perhaps SE converts too?
Schnorf  [developer] 14 Jun, 2021 @ 6:14am 
I currently have no plans for a Nexus release or a SE conversion, but you can download this mod using the workshop downloader and convert it yourself if you want.
Feel free to upload the SE conversion to Nexus if you want, with a link to this mod.
Since this mod just modifies a few pre-existing numbers, you could also recreate it by yourself with the SE Creation Kit.
HorizonPearl 18 Jun, 2021 @ 11:10am 
Originally posted by Schnorf:
I currently have no plans for a Nexus release or a SE conversion, but you can download this mod using the workshop downloader and convert it yourself if you want.
Feel free to upload the SE conversion to Nexus if you want, with a link to this mod.
Since this mod just modifies a few pre-existing numbers, you could also recreate it by yourself with the SE Creation Kit.

Ok um does using Steam Workshop downloaded mods with Nexus downloaded mods creates any conflicts with the game files?
I'm just fearful of encountering bugs from using two different mod managers for the same game.
Schnorf  [developer] 20 Jun, 2021 @ 11:50am 
The source of the mod does not matter, in the end you get an .esp file (and possibly additional assets) no matter where you download it.
If you download mods using the workshop, you always need to start skyrim with the steam launcher at least once to sync and update you workshop mods, which has a certain tendency to mess up you load order.
If you also download mods from Nexus and use a mod manager like Mod Organizer 2[www.nexusmods.com](I highly recommend this one), you might need to make sure your load order is correct before starting the game the next time.
Workshop-downloaded mods show up in MO2 as "unmanaged mods", but can be activated and deactivated like any other mods.
HorizonPearl 2 Jul, 2021 @ 8:29am 
Originally posted by Schnorf:
The source of the mod does not matter, in the end you get an .esp file (and possibly additional assets) no matter where you download it.
If you download mods using the workshop, you always need to start skyrim with the steam launcher at least once to sync and update you workshop mods, which has a certain tendency to mess up you load order.
If you also download mods from Nexus and use a mod manager like Mod Organizer 2[www.nexusmods.com](I highly recommend this one), you might need to make sure your load order is correct before starting the game the next time.
Workshop-downloaded mods show up in MO2 as "unmanaged mods", but can be activated and deactivated like any other mods.

I use Vortex since it is the only Nexus mod manager that is supported but thx for the heads up.
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