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LUA ERROR stack traceback:
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:350 in (upvalue) ToadstoolGoOut (Lua) <348-355>
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:417 in (field) fn (Lua) <416-428>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
self =
running = table: 0993CFC0
waitingfortick = table: 0993D218
tasks = table: 0993D0B0
waking = table: 2E076D98
attime = table: 0993CFE8
hibernating = table: 0993CF98
tick = 148246
k = PERIODIC 100025: 28.532670
v = true
already_dead = false
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
tick = 148246
scripts/update.lua:180 in () ? (Lua) <159-238>
dt = 0.033333335071802
tick = 148246
i = 148246
[01:51:02]: [string "../mods/workshop-1631152763/scripts/compone..."]:350: attempt to call method 'ReleaseToadstool' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:350 in (upvalue) ToadstoolGoOut (Lua) <348-355>
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:417 in (field) fn (Lua) <416-428>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
scripts/update.lua:180 in () ? (Lua) <159-238>
[01:51:02]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[01:51:02]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
In order to find the problem, can you tell me:
- if you had other mods enabled
- which day the server was during the crash
- if you are running a local game or dedicated server
- with or without cave ?