Garry's Mod
Fixed Super Gravity Gun SWEP
Since Google doesn't know what I'm saying...
What is the physgun model directory? I know it's models/weapons/c_[something] but I don't know what. It's ♥♥♥♥♥♥♥ me off, and all I want ot do is change the ♥♥♥♥ing clientside skin. What is the model directory?

BTW After the update right-clicking on the gun doesn't give me the model path. So don't tell me to do that.
Ultima modifica da imphonic; 19 mar 2020, ore 15:54
< >
Visualizzazione di 1-2 commenti su 2
Shadowysn  [sviluppatore] 22 mar 2020, ore 1:36 
Messaggio originale di ROWDYGAMER5:
What is the physgun model directory? I know it's models/weapons/c_[something] but I don't know what. It's ♥♥♥♥♥♥♥ me off, and all I want ot do is change the ♥♥♥♥ing clientside skin. What is the model directory?

BTW After the update right-clicking on the gun doesn't give me the model path. So don't tell me to do that.
To easily change the SCGG viewmodel to the vanilla physgun...
Remove /shadowysn from the command's line, from:
models/weapons/shadowysn/c_superphyscannon.mdl
to:
models/weapons/c_superphyscannon.mdl

To get the model paths...
Right-click on a prop in the Spawnlists tab, not on Weapons. Then, click on 'Copy to clipboard'. The prop should preferably be a viewmodel, otherwise strange things can happen.

If you want other different viewmodels that aren't reskins of the physgun...
There's an Addons folder in Browse, located just below the Builder section, or Your Spawnlists folder if you've got the spawnlists closed.
Open the Addons folder and then choose a directory that has the same name as the addon you want.
Copy the viewmodel's path to clipboard by using the method described in To get the model paths...

EDIT: I've copy-pasted this to the addon's description now.
Ultima modifica da Shadowysn; 22 mar 2020, ore 1:41
Aye thanks bro
< >
Visualizzazione di 1-2 commenti su 2
Per pagina: 1530 50