Garry's Mod
Fixed Super Gravity Gun SWEP
Since Google doesn't know what I'm saying...
What is the physgun model directory? I know it's models/weapons/c_[something] but I don't know what. It's ♥♥♥♥♥♥♥ me off, and all I want ot do is change the ♥♥♥♥ing clientside skin. What is the model directory?

BTW After the update right-clicking on the gun doesn't give me the model path. So don't tell me to do that.
最近の変更はimphonicが行いました; 2020年3月19日 15時54分
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Shadowysn  [開発者] 2020年3月22日 1時36分 
ROWDYGAMER5 の投稿を引用:
What is the physgun model directory? I know it's models/weapons/c_[something] but I don't know what. It's ♥♥♥♥♥♥♥ me off, and all I want ot do is change the ♥♥♥♥ing clientside skin. What is the model directory?

BTW After the update right-clicking on the gun doesn't give me the model path. So don't tell me to do that.
To easily change the SCGG viewmodel to the vanilla physgun...
Remove /shadowysn from the command's line, from:
models/weapons/shadowysn/c_superphyscannon.mdl
to:
models/weapons/c_superphyscannon.mdl

To get the model paths...
Right-click on a prop in the Spawnlists tab, not on Weapons. Then, click on 'Copy to clipboard'. The prop should preferably be a viewmodel, otherwise strange things can happen.

If you want other different viewmodels that aren't reskins of the physgun...
There's an Addons folder in Browse, located just below the Builder section, or Your Spawnlists folder if you've got the spawnlists closed.
Open the Addons folder and then choose a directory that has the same name as the addon you want.
Copy the viewmodel's path to clipboard by using the method described in To get the model paths...

EDIT: I've copy-pasted this to the addon's description now.
最近の変更はShadowysnが行いました; 2020年3月22日 1時41分
Aye thanks bro
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