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ADVENT basically used a mixture of Aggressive Observation and Covert Infiltration, which is completely vanilla.
first of all thanks for you good work. Keep on going.
I'd like to ask if its possible to edit other languages? I play in german and I want to read the story behind the events. It would be enough when the text would be in english.
(Honestly, that part of the vanilla event just seems poorly handled, but a simple change like the above would at least make /some/ sense out of the xenophile condition. A better, but radically different, implementation would be something like: xenophobic *pops* get Brain Slug Paranoia modifier, xenophilic pops get Brain Slug Envy modifier that obviously goes away if a brain slug spreads to them via the brain-slug-spreading additiion, and both xenophobic and xenophilic attractions are boosted for a time. But that's a lot of restructuring of the event, rather than a simple variation like above. Part of that might be easily implementable as a Brain Slug Envy planet modifier that increases the spread rate?)
Seriously the only reason I don't play RS anymore is because I had to dissect the Pet Crawler, and can't pacify crystals and amoebas! It would be so much nicer is Rogue Servitors had their own set of xenophile-esque responses to alien life.
As for pacifying crystals and amoebas, my Expanded Spaceborne Mod will help you there.
Someone in the comments claimed the crawler is from the game, just that they have an event that lets you clone said crawler.
Thanks for the Spaceborne thing!
deity_persona
we_guardians
(to be clear: both would count as "openly interfering")
Now that I vented, who is that "rival admiral" and why can't I receive him instead of my now dead lvl 10 dragonkiller? Why is he moronic enough to say that THE admiral, the man of the hour, the 200 years of service and genocide levels of confirmed kills on combatants is WEAK????