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I looked at the event files and it looks like countryexpanded.505 or countryexpanded.506 would be the solution, but.........
- it looks like they're triggered by a planetary combat victory and I have no clue how to do that on that planet, since there aren't any hostile armies on it and landing my forces there doesn't do anything
- both are country events, so I cant execute them as commands if I have the planet where it happened selected and just executing them without the selection doesn't stop the purge
open console, type "debgoutput"
hover over the planet and look for the id
type in "clearflag planet xenomorphs_won [planet id]"
open the save in an archiving program (winrar, 7zip or such)
open the gamestate file in notepad or an equivalent program
search for "event_purge"
it should have twice as many occurences as there are pops getting purged on the affected planet
find a line with event_purge=somenumber
remove all occurences of that string (ctrl+f and the "replace all")
save and reload
....
hopefully this helps somebody else who might get this issue. This event is probably bugged rn.