Darkest Dungeon®

Darkest Dungeon®

Homunculus / Class mod 1.7
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Suggestions
Just a discussion for suggestions.
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Menampilkan 1-15 dari 24 komentar
You know how there are some mods on the workshop that make you able to use all the abilities of a character at once? Can you make a mod addition for this character? It seems only fitting...
SoulSmile  [pengembang] 27 Feb 2019 @ 3:48am 
I can make it, though i will have to change the UI
Sundead13 9 Mar 2019 @ 10:56am 
I was wondering when my Homunculus change form to attack or dodge, why not add some flesh sound, because his transforming his own flesh to copy the look of the champ, like "The formless Flesh"
SoulSmile  [pengembang] 9 Mar 2019 @ 12:15pm 
Its hard to do, if its even possible
Sundead13 9 Mar 2019 @ 1:32pm 
Diposting pertama kali oleh SoulSmile:
Its hard to do, if its even possible
Well idk you do sfx when attacking, so maybe add on it ? Well idk just a suggeestion bro i love already the Homunculus ! :)
SoulSmile  [pengembang] 10 Mar 2019 @ 5:29am 
I maybe have a suggestion, on reworking affliction a bit, virtue will give one buff from each Shell, and Affliction will give a new moveset which will give small buff depending on which ability you use
I'd love to see the stress heal get bonuses while in tank mode, and the protect give a stress heal to a guard while in stress heal mode.

Right now, Caustic Shell is bonkers- blight the back line into blight + stun the backline is ludicrous.

Other suggestion with that context would be to move let shells give a small passive buff (Caustic gives blight chance increase, for example) and then change how other abilities work (like Mind Shot). This can help encourage different play patterns instead of just spamming one ability ad nausem. Not to say the chosen shell shouldn't benefit the ability to use to get it, but instead let the shells change the characters kit to be more flexible. Healing shell + stress shell could work great with the tank shell, allowing hte guard feature to heal + stress heal the target of the guard. The debuff shell could work great with caustic and stress heal by debuffing while blighted and granting those stress healed debuff resist, etc.

Just some ideas to help fully realize the shell mechanic.
leon2356 21 Mar 2019 @ 2:21pm 
You should make it so he can loot "Minor Antiques" but not "Rare Antiques"
Anus Tappi 26 Mar 2019 @ 7:40am 
maybe nerf the riposte damage a bit, does huge damage and with hunt shell yoiu can get 50% crit quite easily
LUISLO 14 Apr 2019 @ 11:13am 
This Forgotten tome only has 120% blight chance, that makes it useless at champion level :(. May you buff it?
SoulSmile  [pengembang] 15 Apr 2019 @ 2:36am 
I will maybe rework it a bit, so i'll look at that when i will
Enderspeed 24 Apr 2019 @ 10:34am 
  • can u plz make the names and information e.x. not [<hero_class_fleshgolem>]
    ti is rely hard to understand everything at first (also it dosn't help that i am german)

  • the mind is op in middle and long dungeons (u get +4 of everything when u heal or stressheal), u can stack doge and then guard all

  • the stressheal is too much

  • why whuld u erver want to equep the body. u get +1 if u atack once the stack is too low
SoulSmile  [pengembang] 24 Apr 2019 @ 11:41am 
The first one is because german is not translated yet, if you wabt to help with thhat it would be great, the others are balance prob im working on
Enderspeed 26 Apr 2019 @ 5:14am 
jea sure i can help with that:steamhappy: send plz what is there in enlish i'll translate it

i whuld sujest that u keep the english as default for the other languages, so that dosn't happen to others

can u plz explane me what the condition of most of the flesh trinkets is
Terakhir diedit oleh Enderspeed; 26 Apr 2019 @ 5:24am
SoulSmile  [pengembang] 27 Apr 2019 @ 12:39am 
You might ask me on discord for the Translation, it'll be easier. Condition for flesh trinkets ? Most of flesh trinkets are made to work with the Flesh Curse
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