Darkest Dungeon®

Darkest Dungeon®

Grunt's Modded Fallen Heroes- Beta
Raxlos  [developer] 19 Mar, 2019 @ 11:33am
Bug Reports
If Something broke, put it here ig
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Showing 1-12 of 12 comments
jdolev7 19 Mar, 2019 @ 3:02pm 
there is a bug with the voivode if he is the only monster alive he will be on a loop of tranforming giving my heroes horror then turning human then transforming again
Last edited by jdolev7; 19 Mar, 2019 @ 3:03pm
Raxlos  [developer] 19 Mar, 2019 @ 3:09pm 
Originally posted by jdolev7:
there is a bug with the voivode if he is the only monster alive he will be on a loop of tranforming giving my heroes horror then turning human then transforming again
Hm. I'll take a peek at his AI, my suggestion now is resubbing and seeing if that fixes it.
Raxlos  [developer] 19 Mar, 2019 @ 3:12pm 
Got it, try resubbing in a couple minutes Fix is uploading.
Merik72 12 Jun, 2019 @ 11:28pm 
idk if anyone else has this problem, but I killed two heroes in one round as the Shrapnel was stunned, and now that it's her turn she's spamming Overclock and Vent; they don't end her turn, and I think it's a softlock?
Raxlos  [developer] 16 Jun, 2019 @ 1:58pm 
You'll have to save edit yourself out of there. AI bugs like that are pretty hard to get out of.

Start by downloading the save edit- https://github.com/robojumper/DarkestDungeonSaveEditor

You click the "release 0.0.65" button to download the correct version. Get the .zip, not the source code. Unzip and run the .jar file, then set your save directory; if you play on Steam it'll be
C:\Program Files (x86)\Steam\userdata\(your profile number)\262060\remote\(profile)

You profile number will be a string of numbers; there should only be one folder in the userdata directory unless you have multiple Steam accounts on your computer. The profiles run from profile_0 (top slot) to profile_8 (bottom slot), so make sure to load the one that actually corresponds to the correct save. Go to the "persist.game.json" tab, and look for something along the lines of

"inraid" : true,
"raiddungeon" : "weald",

where "raiddungeon" will be the dungeon you're in. Change it to:

"inraid" : false,
"raiddungeon" : "none",

to set yourself back to the Hamlet and fix broken saves.


Image Guide:
https://cdn.discordapp.com/attachments/384194940361768982/550856957968515074/unknown.png
https://cdn.discordapp.com/attachments/384194940361768982/550857063476232195/unknown.png
https://cdn.discordapp.com/attachments/384194940361768982/550857173597683751/unknown.png
https://cdn.discordapp.com/attachments/384194940361768982/550857414262652929/unknown.png
amarismoon 11 Jul, 2019 @ 11:20am 
I encountered a group in the Cove that had a Cataphract, Fool, Plague Doctor, and Hollow. The Fool would not die even when HP hit 0, but kept using Neverending Story. I am also using the Spawn Rate patch.
Great mod in any case!
Raxlos  [developer] 23 Jul, 2019 @ 3:26pm 
If a screenshot or video could be provided showcasing this bug, it would be fantastically appreciated, I can't replicate the bug myself.
Bunjastiks 19 Nov, 2019 @ 8:18pm 
Same issue as amarismoon above. Same enemy party, same result: fool fully heals herself and stresses the party when brought to zero HP. At first i thought she had to be killed a particular way, but nothing works. I think it has something to do with the fool's mechanics as a playable character, from memory I think she fully heals herself after every fight and is basically an unkillable one-per-hamlet hero? Screenshot provided: https://imgur.com/a/quOD2iF (the fool's moves aren't visible since I just reloaded the game to take the screenshot, but its definitely "the neverending story" that she keeps using). Gonna try to edit myself out as described above.
Raxlos  [developer] 20 Nov, 2019 @ 6:49pm 
Originally posted by Bunjastiks:
Same issue as amarismoon above. Same enemy party, same result: fool fully heals herself and stresses the party when brought to zero HP. At first i thought she had to be killed a particular way, but nothing works. I think it has something to do with the fool's mechanics as a playable character, from memory I think she fully heals herself after every fight and is basically an unkillable one-per-hamlet hero? Screenshot provided: https://imgur.com/a/quOD2iF (the fool's moves aren't visible since I just reloaded the game to take the screenshot, but its definitely "the neverending story" that she keeps using). Gonna try to edit myself out as described above.
Huh. Coulda sworn that's fixed by now
Raxlos  [developer] 20 Nov, 2019 @ 6:51pm 
Sooooooooooooo summary of what's happening: She does have an auto heal at zero HP. HOWEVER. This is not supposed to trigger if she's the last hero. like, Should Be Impossible:tm: levels of shouldn't happen.
Cathelia Samicora 22 Dec, 2019 @ 6:21am 
Bug report:

In effect files, ".set_monster_class_reset_hp true" might not work properly due to the parameter of set_monster_class_reset_hp is either 1 or 0, but neither true nor false, according to "List of all Effects, Buffs and Skills parameters" written by O'Nightmare.

In fool_A.info.darkest, "enemy_type" is misspelled as "enemy_tyoe"

In fool_A.info.darkest, I thought the kill self skill might not work properly. It's completely copied from the ancestor's same part?
CrispyCthulhu 27 Dec, 2019 @ 1:58pm 
Bug report

Missing tool tip for "holy_light" & "divine_storm"

[img]https://i.imgur.com/Sd9FnaP.png[/img]
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