Sid Meier's Civilization V

Sid Meier's Civilization V

SMAN's World at War Scenario - The War in Europe (WW2)
S-Man  [developer] 22 Mar, 2019 @ 12:32pm
Bug Reports
Please let me know if there are any issues, errors, problems, etc. Thanks!
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Showing 1-15 of 63 comments
S-Man  [developer] 23 Mar, 2019 @ 4:49am 
Planned changes in the next version (V5):

- Update Turkey’s unit names! Update artwork, if possible
- Put the rocket artillery animation fix in
- Add airfield improvement?
- Add “Enigma” FOW for Allies – after turn X, they see at level 3, axis level 2 max?
- Hex conquer and release?
- Add “Desperate Defense of the Capital” events for big civs? UK, USSR, GER - triggers like the "Army of Moscow" event
- Add “tech lock” in game, which prevents a player beelining, or getting certain weapon systems too early in the war
- Yugo’s civ icon corrupted? (even after clearing cache)
- Greek army too large at start?
- Experiment with ways to speed up "normal game" tech stealing/espionage, to make it actually a part of the scenario

Last edited by S-Man; 26 Oct, 2020 @ 2:30am
Doomknight 23 Mar, 2019 @ 9:45am 
Edit: got it to work after waiting a while
Patience is a virtue after all


Im having trouble actually playing the mod, whenever i launch the map with the mod and get into the game it immediatley freezes with the music still playing. I dont know if its because of my computer or if it has to do with the map.
Last edited by Doomknight; 23 Mar, 2019 @ 10:44am
S-Man  [developer] 23 Mar, 2019 @ 9:56am 
It sometimes takes a while for the game to load, based on different civs. It has to do with the adjusted "Fog of War" settings. I've seen it take a minute or so for one civ, and only a couple of seconds for a different one. I've tried to make that function as efficient as possible, but sometimes it's still a bit of a drag.

P.s. The first turn (game turn 0) take a bit longer than a normal turn as well - there is a lot of activity going on in the background to get the AI civs set up so they perform better during the game.
Last edited by S-Man; 23 Mar, 2019 @ 10:05am
S-Man  [developer] 23 Mar, 2019 @ 10:25am 
I don't think this mod needs anything else - it has to play alone. I forgot to put that in the Description. D'oh!
Thyrron 23 Mar, 2019 @ 12:39pm 
I've gotten a few missing texture errors for worker units; whenever I select a worker i get a popup saying that a texture is missing, blocking me from doing anything. Here's a screenshot: https://imgur.com/a/7yz496E
S-Man  [developer] 23 Mar, 2019 @ 1:00pm 
What other mods do you have enabled?
FloRau 23 Mar, 2019 @ 3:11pm 
When does the war begin, because it´s almost 1941 and no war has broken out yet?
Last edited by FloRau; 23 Mar, 2019 @ 3:13pm
S-Man  [developer] 23 Mar, 2019 @ 3:15pm 
The war starts randomly, sometime between game turn 5 and 10.
FloRau 23 Mar, 2019 @ 3:16pm 
Its already turn 20 i think, but ok
S-Man  [developer] 23 Mar, 2019 @ 3:32pm 
Check and see if you can declare war on anyone. What civ are you playing? What other mods do you have enabled? Thanks!
FloRau 23 Mar, 2019 @ 3:48pm 
I can only declare war on City States. I use quick turns and i used IGE at the first turn
FloRau 23 Mar, 2019 @ 3:54pm 
I play as Germany oh and i can see all units from other nations i dont know if thats normal.
S-Man  [developer] 23 Mar, 2019 @ 4:03pm 
I'm sorry, Jäger, something has gone wrong. If you're playing as Germany, before game turn 11 either France or the USSR should have declared war on you.

Did you clear the game cache? Also, what did you use IGE for?

The game has a default visibility of all land tiles - this is adjustable:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1689346337/1850323802575234391/


The intent is to try and more accurately portray what was happening during this war. While "Fog of War" is a valid issue at the tactical (small unit) level, on a theater level is should not be so restrictive. Generally speaking, most armies knew about where their enemy armies were and in about what strength. Using the game's normal FoW rules just doesn't seem accurate.

So - I added a function that allows a player to adjust just how much they see in any game.
FloRau 23 Mar, 2019 @ 4:09pm 
I used IGE for social politics. How do i clear the game cache?
FloRau 23 Mar, 2019 @ 4:14pm 
I also changed speed to quick and difficulty to prince
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