Stellaris
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
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Complex  [nhà phát triển] 6 Thg05, 2019 @ 11:44am
Bugs
Bugs
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Đang hiển thị 1-15 trong 607 bình luận
Rhazak 24 Thg05, 2019 @ 3:29pm 
You need to add empire names for your new governments as it says at the bottom of this page.
https://stellaris.paradoxwikis.com/Government_modding#Empire_Names
Right now empires using your governments spawn without names.
Complex  [nhà phát triển] 25 Thg05, 2019 @ 8:27pm 
Nguyên văn bởi Rhazak:
You need to add empire names for your new governments as it says at the bottom of this page.
https://stellaris.paradoxwikis.com/Government_modding#Empire_Names
Right now empires using your governments spawn without names.

Thanks! i did an update now, hope it solves it. ill be testing it out as well
Dr. POCIC 30 Thg05, 2019 @ 2:37am 
Drops
I playing in 2.2.1 version. When i starting a new game or loading save file, by the end of the download game dropping. I noticed, that happening, whenthe mod is activited:steamfacepalm:
JessHorserage 3 Thg06, 2019 @ 11:23am 
Conflict with the mod Administrative AI [Now with Civics!]'s Trade Engine, due to trade engine overtaking Mutal's ability to actually do corporate actions. More of an annoyance, but if a guy who has spare time wants to make the two compatible, it would be cool.
Complex  [nhà phát triển] 4 Thg06, 2019 @ 6:57pm 
sorry i saw this so late m8! i did not know this was here. is it still happening? can you send me the error.log file? sorry again and thanks!
Complex  [nhà phát triển] 4 Thg06, 2019 @ 6:58pm 
Nguyên văn bởi JessHorserage:
Conflict with the mod Administrative AI [Now with Civics!]'s Trade Engine, due to trade engine overtaking Mutal's ability to actually do corporate actions. More of an annoyance, but if a guy who has spare time wants to make the two compatible, it would be cool.

Hey there! ill be working on an update and ill see what i can do about this, thanks for your feedback!
JessHorserage 5 Thg06, 2019 @ 12:15am 
Ah, thanks brah,
Irbynx 7 Thg06, 2019 @ 4:47am 
Developer of Administrative AI mod here. My rules override kick in after yours. I'm building in compatibility to fix behavior with one of your civics, no need to do anything on your end.
Lần sửa cuối bởi Irbynx; 7 Thg06, 2019 @ 4:47am
JessHorserage 7 Thg06, 2019 @ 6:40am 
I thought as much, the if statement did just mention megacorps and your mod.
Complex  [nhà phát triển] 7 Thg06, 2019 @ 6:57am 
Nguyên văn bởi Irbynx:
Developer of Administrative AI mod here. My rules override kick in after yours. I'm building in compatibility to fix behavior with one of your civics, no need to do anything on your end.
thank you very much for this! let me know if u need a hand
Irbynx 8 Thg06, 2019 @ 5:45am 
Everything's fine, update was pushed yesterday.
bunny ♥ 10 Thg06, 2019 @ 3:47pm 
Whenever a pop is generated from the embryo spawning event, I see a large error box instead of the intended icon
https://imgur.com/ijqDb0t
Complex  [nhà phát triển] 10 Thg06, 2019 @ 9:58pm 
Nguyên văn bởi Rabbitt ♥:
Whenever a pop is generated from the embryo spawning event, I see a large error box instead of the intended icon
https://imgur.com/ijqDb0t
Hi there! and thank you for reporting this. This is probably due to mods compatibility, you are probably using another mod that is replacing the message_types file. Its sad but this is something we cant have cross compatibility for, yet (hope pdx adds something to help mod-cross compatibility)
ShinyNobody 11 Thg06, 2019 @ 9:16am 
Strangle when playing hive mind not enough districts are pree build. when i start i have 3 unemployed or zero. No free job.
Complex  [nhà phát triển] 11 Thg06, 2019 @ 9:22am 
Nguyên văn bởi Herr Maledictus Made:
Strangle when playing hive mind not enough districts are pree build. when i start i have 3 unemployed or zero. No free job.
yup.. this is how vanilla works.. :( i try not to mess much with the vanilla rules, if paradox thinks hives should start without free jobs, so be it. the good part is that you start with 32 pops!
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