Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm looking for a fix at the moment.
03:48:57.947 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at blademaster.actions.BetterFissionAction.update(BetterFissionAction.java:25) ~[Blademaster.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:155) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:279) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2552) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:878) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:429) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
21:46:41.725 INFO duelistmod.DuelistMod> Card Used: Blade Dance+
Exception: java.lang.NullPointerException
21:46:41.732 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at blademaster.cards.BladeDance.use(BladeDance.java:66) ~[Blademaster.jar:?]
at com.evacipated.cardcrawl.mod.hubris.patches.ZylophonePatch$MultiUse.use(ZylophonePatch.java:51) ~[Hubris.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1594) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:297) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:279) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2552) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:878) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:429) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Controllers: removed manager for application, 0 managers active
Game closed.
I downloaded the mod today and I'm getting the same error as Razuhl above.
Exception: java.lang.NullPointerException
03:23:19.526 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at blademaster.cards.IcyWind.use(IcyWind.java:44) ~[Blademaster.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1594) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:297) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:151) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:279) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2552) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:878) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:429) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
14:22:30.338 INFO monsters.AbstractMonster> Disposed Texture: Grand Snecko
14:22:30.604 INFO basemod.BaseMod> publish post combat
14:22:30.604 INFO basemod.BaseMod> End of battle: Clearing players minions.
14:22:30.608 INFO helpers.ImageMaster> [WARNING] No image at runesmith/images/orbs/Medicinae.png
14:22:32.098 INFO dungeons.AbstractDungeon> UNSPECIFIED CASE: NONE
14:22:32.109 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
14:22:32.109 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at blademaster.cards.Strike.update(Strike.java:82) ~[Blademaster.jar:?]
at com.megacrit.cardcrawl.cards.CardGroup.update(CardGroup.java:656) ~[?:?]
at com.megacrit.cardcrawl.core.OverlayMenu.update(OverlayMenu.java:60) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2629) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:879) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:427) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Controllers: removed manager for application, 0 managers active
14:22:32.138 INFO core.CardCrawlGame> PAUSE()
14:22:32.139 INFO core.CardCrawlGame> Game shutting down...
14:22:32.140 INFO core.CardCrawlGame> Flushing saves to disk...
14:22:32.143 INFO helpers.FileSaver> Save thread interrupted!
Play 1: Unrelenting [Power, The Slumbering] - The next >0-cost card you play gets repeated until you run out of energy.
Play 2: Reversal
ENEMY FULL-PARTY WIPE VIA INFINITE LOOP
Also, Ki Barrier isn't properly displaying its block generation (probably just a typo in the code).
13:03:15.248 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
13:03:15.255 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at blademaster.cards.Reversal.use(Reversal.java:70) ~[Blademaster.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1698) ~[?:?]
at blademaster.characters.BlademasterCharacter.useCard(BlademasterCharacter.java:169) ~[Blademaster.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:358) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:175) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
13:03:15.288 INFO core.CardCrawlGame> PAUSE()
13:03:15.292 INFO core.CardCrawlGame> Game shutting down...
13:03:15.298 INFO core.CardCrawlGame> Flushing saves to disk...
13:03:15.304 INFO helpers.FileSaver> Save thread interrupted!
13:03:15.305 INFO core.CardCrawlGame> Shutting down publisher integrations...
13:03:15.334 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
reversal crashed due to no enemies alive when choosing a target for his secondary effect