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You are correct; I fixed the declension of sale to sal but not gladio. Now my problem is the difficulty of changing it on places like the PDX forum.
I absolutely agree with you that wars in this period should be more about battles and less about occupation; unfortunately, those numbers are in the defines file.
Short version: PDX made it so the game won't read a defines file in a mod and I don't want to try having people add it to their game folder; I'd rather wait until it gets fixed to read the defines from a mod (should be next vanilla update) and work with it from there.
I'm continuing to make changes and adjustments so if you have any specific suggestions please let me know. Otherwise I'm just changing things as I happen upon issues with them.
1. HQ Icons
2. Thane’s 1440p interface tweaks + cleaner province UI
3. Moveable Windows
4. Nero -Mosaic Menu Buttons
5. Raging_barbarians
6. Better Province Tab
7. Better Battle UI
8. Better Trade UI
9. Clear Sky
10. Mini-Ledger
11. Building Tooltip
12. Population Redistribution Governor Policies
13. Nation Overview Additions
14. Visible Roads
15. 60+ Classical Paintings Loading Screens
16. Rome Total War Music
17. Ancient Tribe Music
18. Always Show Christian / Gregorian Date
i know you may not want to include all of them but i'd say these below are some important ones
1. Clear Sky
2. Population Redistribution Governor Policies
3. Better Battle UI
4. Better Trade UI
5. Moveable Windows
6. Raging_barbarians
7. Always Show Christian / Gregorian Date
Another nice thing is some mods let you designate a spot for where you'll send all moves to, so you can send slaves or freemen further away and more quickly. Combined with using gold costs makes playing with pops compelling rather than annoying.
1.3 will have quite a bit of rebalance to internal mechanics including reducing costs for trade and pop movement as well as a streamlined interface for moving pops.
I imagine it is possible; I haven't looked at any of that part of the code yet but I will add it to my list.
I like that idea; definitely makes sense and I think is able to be modded in. I'll see if it can be done.
Also, some nations could have unique units ( buffed versions of stock troop types but low in number)that cannot be built, so cannot be replaced if lost.
Carthage sacred band, Seleucid Silver shields etc.