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Een vertaalprobleem melden
HOLYWARRIOR_EXCLUDE_TYPES="ChosenAssassin"
HOLYWARRIOR_EXCLUDE_TYPES="ChosenWarlock"
HOLYWARRIOR_EXCLUDE_TYPES="ChosenSniper"
HOLYWARRIOR_EXCLUDE_TYPES="Gatekeeper"
HOLYWARRIOR_EXCLUDE_TYPES="Shadowbind"
HOLYWARRIOR_EXCLUDE_TYPES="Spectre"
HOLYWARRIOR_EXCLUDE_TYPES="SpectralZombie"
HOLYWARRIOR_EXCLUDE_TYPES="SpectralStunLancer"
I don't have any mods that specifically alters the priests' AI. The ones that I have alter some other existing units but not the priests.
Open XComAI.ini and add this line:
-Behaviors=(BehaviorName=RandSelectFromPriestAbilities, NodeType=RandSelector, Child[0]=TryPsiMindControl, Param[0]=33, Child[1]=TryStasis, Param[1]=33, Child[2]=TryHolyWarrior, Param[2]=33)
before:
+Behaviors=(BehaviorName=RandSelectFromPriestAbilities, NodeType=RandSelector, Child[0]=TryPsiMindControl, Param[0]=20, Child[1]=TryStasis, Param[1]=20, Child[2]=TryHolyWarrior, Param[2]=30, Child[3]=TryShootOrReloadOrOverwatch, Param[3]=30)