RimWorld

RimWorld

Vanilla Armour Expanded
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Oskar Potocki  [developer] 25 Jul, 2019 @ 2:51pm
Bugs
Please, report bugs here.
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Showing 1-15 of 292 comments
Bauernkönig 27 Jul, 2019 @ 12:34pm 
Hello,
I love your new mods so far!
The heavy marine helmet has the description of the light marine helmet and not the one in your overview.
Oskar Potocki  [developer] 29 Jul, 2019 @ 12:45pm 
I will fix this at some point and I will mention that bug to Tynan, thanks
Zentsuki 30 Jul, 2019 @ 1:00pm 
I'm not sure if this is only on my end, but it seems the pawn won't automatically equip heavy marine armor. I did the test by only allowing that specific piece of gear (and had one available), but nobody would equip it. Strangely enough, if I force it upon then then clear the forced gear, they won't remove it if the armor is part of their allowed gear.

At first I thought mod conflict but this seems to only occur with the heavy marine armor.
Oskar Potocki  [developer] 30 Jul, 2019 @ 1:41pm 
It is an issue with the fact that it has the same shield that shield belt applies, except this one allow the weapons to fire. Pawns won't equip it automatically because they think it will stop them from firing the weapons - the same reason why pawns don't automatically equip shield belts when they have ranged weapons.

Nothing I can do about it - it's hard coded into pawn logic.
You Monster 31 Jul, 2019 @ 2:50am 
Noticed that sometimes the balaclava seem to show over other clothes (such as the tuque)
Oskar Potocki  [developer] 31 Jul, 2019 @ 3:31am 
Now you just encountered an issue with Rimworld's base code, as there are no layers on headgear. Sometimes it's over, sometimes it's under, and there is unfortunately nothing I can do about it until Rimworld updates.
schwed 31 Jul, 2019 @ 3:46am 
Can not enable the mod, always get an 'corrupted or incompatible,mod' error, even if the mod is the only one who is enabled. Any ideas?
Oskar Potocki  [developer] 31 Jul, 2019 @ 3:53am 
you might have to reinstall the game while making sure to remove all the mods and redownloading them - this is an issue with some kind of mod corrupting the game files I believe. Some people had it before.
Echo Demon 31 Jul, 2019 @ 7:52am 
I don't want to be a know it all or make you roll your eyes or anything so I'll explain myself first: i didn't get the mod, but I thought it might be helpful to say why and put it here instead of the general discussion.

There's a few instances of weird grammar in the descriptions for the items - I usually steer away from that just because it drives me crazy in game, much like you, Oskar, avoid anything that isn't vanilla-like. Also I felt critical of the small picks made with heat and cold resistances, armor values and stat bonuses / debuffs - I thought they seemed alpha, which is really understandable considering the total work involved in this and that it is actually the alpha version.

I hope this is constructive for you guys and not just another critical opinion. Anyway, I want to get this series of mods but I know these little things would bother me. If I were selfish I would just tweak it up to my own third party, no time invested yet standard :) That would rob everyone of my opinion though, of course. Thanks for all the work you've put in so far!
Spawarotti 12 Aug, 2019 @ 10:01pm 
When I load this mod, vast majority of pawns wear balaclavas. Both in the colony setup screen, and in raids (confirmed by triggering with dev mode). I load this mod last, and my mod list is long (100+).
Spawarotti 12 Aug, 2019 @ 10:22pm 
OK, I found a workaround for the "Balaclavas everywhere" issue. I just commented out the VAE_Headgear_Balaclava ThingDef in C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1814988282\Defs\ThingDefs_Misc\Headgear_Industrial.xml.
Lapidus 21 Aug, 2019 @ 11:55am 
Same issue that @Spawarotti has
Oskar Potocki  [developer] 21 Aug, 2019 @ 12:53pm 
I have already lowered the percentage of them spawning by half
Dead Thing 23 Aug, 2019 @ 10:34am 
Not sure if bug, oversight, mod conflict issue, or a lack of understanding on my part: The stone mask shows no stats for armor in my game. Given that it's made of stone, I'd assume it provides armor. The images on the main page says it does provide armor (30%).
darkwarrior1002 28 Aug, 2019 @ 3:54pm 
pawns wearing chainmail + chestplate + light plate armor + plate helmet (all made of steel) add a negative carry weight to caravans.
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