Garry's Mod

Garry's Mod

Melee Arts 2
 This topic has been pinned, so it's probably important
namje  [developer] 4 Aug, 2019 @ 7:35pm
Suggestions
Don't suggest ridiculous stuff.
I am not a master coder.

TO BE ADDED:
-Armor (Absorbs all damage, Will take multiple hits before breaking depending on Tier, spears will break armor faster)

MAY BE ADDED:
-Lock-on System (possible, though may be hard to get right)

CANCELLED:
-Custom Animations (Testing proved that custom animations look horrible and are a burden to get right, especially with the custom animations available currently)
Last edited by namje; 29 Oct, 2019 @ 5:30pm
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Showing 1-15 of 300 comments
XPEHO3ABPycPekc 5 Aug, 2019 @ 6:39am 
What about...chained weapons? Like flail
Spazzm 5 Aug, 2019 @ 7:59am 
Goujian: The Ancient Chinese Sword that Defied Time. looks like a nice sword, Here is the image of it http://mymodernmet.com/wp/wp-content/uploads/2016/12/goujian-hubei-provincial-museum-2.jpg
brass knuckles
Orrad 5 Aug, 2019 @ 8:20am 
More custom NPCs familiar to the boss but weaker
R4PIDROOSTER 5 Aug, 2019 @ 8:38am 
NPC's that are not the boss
Shrimp ⛑💉 5 Aug, 2019 @ 8:40am 
a setting allowing you to throw weapons farther
raskev 5 Aug, 2019 @ 9:30am 
DIO's sign he tries to kill Jotaro with
DeadDave 5 Aug, 2019 @ 10:22am 
can you do this but with lightsabers?
LawlenMcVallen 5 Aug, 2019 @ 10:39am 
Hello, so something I notice about fighting, since GMod movement is very fast (even with the slower movement mod I use) would you be able to increase hit detection or range? because I notice the swing animation on a few weapons, yet I won't hit my target. Just a suggestion of course, I love this addon so much, I've been looking for a mod like this and you have made one.
Last edited by LawlenMcVallen; 5 Aug, 2019 @ 10:40am
LawlenMcVallen 5 Aug, 2019 @ 10:51am 
Originally posted by GreedoShotFirst:
Block NPC attacks
You can already block NPC attacks, try blocking a metrocop with a stunstick
Looper22 5 Aug, 2019 @ 11:45am 
Thor's hammer, Cturiselection has a good Mjolnir model.
I think that when you throw it, it would have to give you a new weapon (called empty handed or something) so you could control the hammer and recall it back to you (Like the shooting crowbar by Killburn)

Boomerangs/Chakrams could be cool throwing weapons

Also, I think that when you throw pointy objects (Spears, Axes, Swords and daggers) they should stick into walls.
Last edited by Looper22; 5 Aug, 2019 @ 11:46am
namje  [developer] 5 Aug, 2019 @ 11:50am 
Since people want regular non-boss melee art enemies so much, I'll probably make some. Though i wont be able to until Saturday.
Patriarch 5 Aug, 2019 @ 12:05pm 
you can try to make pipe wrench, it will be nice to complement crowbar, if you understand what I mean. :lunar2019piginablanket:
Aedinaevahodi 5 Aug, 2019 @ 12:09pm 
Maybe add some kind of special blow? like,the more you fight the more some kinda circle on your screen fills up,and when it's full you can do some kind of op hit?
namje  [developer] 5 Aug, 2019 @ 12:15pm 
I don't want to disrupt the flow of the swordplay too much. Also it would be hard to show in third person.
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