RimWorld

RimWorld

Vanilla Furniture Expanded - Security
Aerensiniac 15 Apr, 2023 @ 1:37am
[BUG] mod breaks all siege events
Resources are not dropped for siege construction when this mod is active.
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Showing 16-24 of 24 comments
Jw42291 22 Jun, 2024 @ 11:41am 
Did you report the bug at the link in the mod post? I know he doesn't read the comments very often

Edit : So I tried it again, and it seems like if they spawn with the artillery is where the problem is, my first test spawned with mortars, I submitted it through the google form and here's hoping it'll be fixed <3
Last edited by Jw42291; 22 Jun, 2024 @ 1:22pm
Blue367 1 Aug, 2024 @ 5:43am 
For who is unaware, the mod has not fixed the problem itself, however they have updated the description with a link to a mod that helps at the bottom of the description under the section "Known Issues", however, that one is outdated.

Here is the link for the up to date version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810485459
Last edited by Blue367; 1 Aug, 2024 @ 6:38am
Meyar 3 Aug, 2024 @ 3:53pm 
Sieges are still popping errors for me even when the siege AI try to set up a mortar instead of artillery. This was happening with or without turret extensions
Last edited by Meyar; 3 Aug, 2024 @ 3:54pm
batatafritada 24 Nov, 2024 @ 8:50pm 
same here with me, some sieges work and some sieges just don't; I've come to notice that the sieges that don't work are the ones that would spawn an artillery unit, this seem to be what's causing the issue.
0.0 29 Mar @ 11:52am 
This bug is still there, I hope it can be fixed:steamsad:
Originally posted by 0.0:
This bug is still there, I hope it can be fixed:steamsad:

Thanks for letting us know. o7
Head 2 May @ 6:27am 
Still no update from the author :(
Yummyyuck 16 May @ 12:29pm 
Uuh, there's another mod that conflicts with this one that causes the sieges to break. Dunno which mod it is cause I'm too lazy to check. I've only had this bug happen to me once, and it doesn't even bug out 100% of the time. It's like 1 in every 50 sieges will break, not all of them. It's annoying, but not crazy. Honestly I have more issues with the beartraps than actual sieges.
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Showing 16-24 of 24 comments
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