A Hat in Time

A Hat in Time

Farewell
Ascendance 2020년 4월 30일 오후 7시 36분
Memory leak?
Me and a friend were playing this level and having quite a bit of fun but pretty quickly in the B side section of the level we both noticed are framerates slowly going down all the way to 15 and memory usage very slightly going up so we both think there's probably a memory leak with this map
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Chernobyl 2020년 5월 6일 오후 11시 45분 
I had the exact same thing happen. Would love a patch for this because hoo baby, I need to spend a lot of time grinding that final section.
NanoPi 2020년 6월 25일 오후 11시 17분 
the longer the map is running, the CPU gets more and more work to do on a single thread every frame or tick and the GPU usage is going down.

I got my framerate back by dying or using the restartlevel command.

it can be done at any checkpoint, but you'll lose the music change if you use the command at a checkpoint beyond the end of Side B and fall recovery beyond the end of Side A.
NanoPi 님이 마지막으로 수정; 2020년 7월 7일 오전 3시 34분
Bonicle  [개발자] 2020년 7월 27일 오전 9시 19분 
NanoPi 님이 먼저 게시:
the longer the map is running, the CPU gets more and more work to do on a single thread every frame or tick and the GPU usage is going down.

I got my framerate back by dying or using the restartlevel command.

it can be done at any checkpoint, but you'll lose the music change if you use the command at a checkpoint beyond the end of Side B and fall recovery beyond the end of Side A.

yep, this is the best possible fix currently. I know this issue and have tried to fix it many times but couldnt :/
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