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Ilmoita käännösongelmasta
[22:18:38][game_rules.cpp:1052]: unexpected game rule can_capture_ship. file: common/game_rules/00_rules.txt line: 3693
[22:18:32][empire_design.cpp:488]: invalid planet class pc_pd_sandstone. file: user_empire_designs_v3.4.txt line: 77.
[11:38:05][bitmapfont.cpp:3500]: Could not find coloring for character 'Y' (0x59)
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Cardassian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Nyberrite
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Fen Domar
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Denobulan
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Nausicaan
[11:38:37][species.cpp:58]: Species name is too long: Assimilated T'Rogoran
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Tellarite
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Xindi Primate
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Xindi Reptilian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Xindi Insectoid
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Xindi Arboreal
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Xindi Aquatic
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Cheronite
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Betelgeusian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Tzenkethi
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Vendorian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Lissepian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Kreetassan
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Excalbian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Apergosian
[11:38:37][species.cpp:58]: Species name is too long: Assimilated Fiilestii
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 29. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 30. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 31. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 32. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 33. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 34. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 30. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 31. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 32. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 33. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 34. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 35. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 36. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 37. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 38. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 39. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 41. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 42. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 43. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 44. Got country
[11:38:46][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 45. Got country
[11:38:49][prescripted_systems.cpp:959]: There are no initializers with [usage = fallen_empire_init]. Game won't be able to generate fallen empires
[11:39:12][modifier.cpp:1956]: mod_planet_physicists_components_upkeep_add modifier is used but not localized!
[11:39:12][economic_category.cpp:772]: Economic Category: ships. Generated 'mult' modifiers for table 'logistics' is never used from script.
[11:39:12][economic_category.cpp:755]: Economic Category: planet_civilians. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:39:12][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'produces' is never used from script.
[11:39:12][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:39:20][galaxy_configuration.cpp:654]: Invalid template name in settings.txt
Im now running the Stellaris 4.0 Phoenix version of the game
It stuck on 100% loading.
I deleted all my custom races, and the crashing stopped upon clicking "New Game".
I started playing as the Romulans and got very briefly into the game until the first popup fro mQ appears, and then the game crashed again. Log below:
[11:09:21][bitmapfont.cpp:3500]: Could not find coloring for character 'Y' (0x59)
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Cardassian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Nyberrite
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Fen Domar
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Denobulan
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Nausicaan
[11:10:27][species.cpp:58]: Species name is too long: Assimilated T'Rogoran
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Tellarite
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Xindi Primate
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Xindi Reptilian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Xindi Insectoid
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Xindi Arboreal
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Xindi Aquatic
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Cheronite
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Betelgeusian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Tzenkethi
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Vendorian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Lissepian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Kreetassan
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Excalbian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Apergosian
[11:10:27][species.cpp:58]: Species name is too long: Assimilated Fiilestii
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 29. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 30. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 31. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 32. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 33. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 34. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 30. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 31. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 32. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 33. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 34. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 35. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 36. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 37. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 38. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 39. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 41. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 42. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 43. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 44. Got country
[11:10:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 45. Got country
[11:10:46][prescripted_systems.cpp:959]: There are no initializers with [usage = fallen_empire_init]. Game won't be able to generate fallen empires
[11:11:10][modifier.cpp:1956]: mod_planet_physicists_components_upkeep_add modifier is used but not localized!
[11:11:10][economic_category.cpp:772]: Economic Category: ships. Generated 'mult' modifiers for table 'logistics' is never used from script.
[11:11:10][economic_category.cpp:755]: Economic Category: planet_civilians. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:11:10][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'produces' is never used from script.
[11:11:10][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:11:18][galaxy_configuration.cpp:654]: Invalid template name in settings.txt
[11:12:08][galaxy_generator.cpp:3524]: Could not find starting systems for all empires. Too few systems have spawn_weight!
[11:12:08][planet.cpp:10318]: Failed to add building of type 'Primitive Farms' to planet 'Kaylar' at common/scripted_effects/STNC_initialising_effects.txt:591 @ scripted effect generate_late_medieval_age_start_buildings at file: common/solar_system_initializers/Beta Empire Systems/STNC_rigelian_initialisers.txt line: 104: trigger_yes Exists
trigger_no Owner:
trigger_yes Is pre-FTL
trigger_yes Always
trigger_no One must be true
trigger_no Has the YMachine Age! flag
trigger_no Has the YIndustrial Age! flag
trigger_no Has the YAtomic Age! flag
trigger_no Has the YEarly Space Age! flag
trigger_no Has the YPrewarp Age! flag
trigger_yes Owner Species:
trigger_yes Species:
trigger_yes Is not YLithoid!.
[11:12:12][planet.cpp:10318]: Failed to add building of type 'Primitive Mine' to planet 'Sigma Draconis III' at common/scripted_effects/STNC_initialising_effects.txt:595 @ scripted effect generate_renaissance_age_start_buildings at file: common/solar_system_initializers/Alpha Systems/STNC_sigma_draconis.txt line: 69: trigger_yes Exists
trigger_no Owner:
trigger_yes Is pre-FTL
trigger_yes Always
trigger_no One must be true
trigger_no Has the YSteam Age! flag
trigger_no Has the YMachine Age! flag
trigger_no Has the YIndustrial Age! flag
trigger_no Has the YAtomic Age! flag
trigger_no Has the YEarly Space Age! flag
trigger_no Has the YPrewarp Age! flag
[11:12:12][planet.cpp:10318]: Failed to add building of type 'Primitive Farms' to planet 'Sigma Draconis III' at common/scripted_effects/STNC_initialising_effects.txt:596 @ scripted effect generate_renaissance_age_start_buildings at file: common/solar_system_initializers/Alpha Systems/STNC_sigma_draconis.txt line: 69: trigger_yes Exists
trigger_no Owner:
trigger_yes Is pre-FTL
trigger_yes Always
trigger_no One must be true
trigger_no Has the YMachine Age! flag
trigger_no Has the YIndustrial Age! flag
trigger_no Has the YAtomic Age! flag
trigger_no Has the YEarly Space Age! flag
trigger_no Has the YPrewarp Age! flag
trigger_yes Owner Species:
trigger_yes Species:
trigger_yes Is not YLithoid!.
[11:12:14][planet.cpp:10318]: Failed to add building of type 'Primitive Farms' to planet 'Akaali IV' at common/scripted_effects/STNC_initialising_effects.txt:591 @ scripted effect generate_late_medieval_age_start_buildings at file: common/solar_system_initializers/Beta Systems/STNC_akaali.txt line: 86: trigger_yes Exists
trigger_no Owner:
trigger_yes Is pre-FTL
trigger_yes Always
trigger_no One must be true
trigger_no Has the YMachine Age! flag
trigger_no Has the YIndustrial Age! flag
trigger_no Has the YAtomic Age! flag
trigger_no Has the YEarly Space Age! flag
trigger_no Has the YPrewarp Age! flag
trigger_yes Owner Species:
trigger_yes Species:
trigger_yes Is not YLithoid!.
[11:12:15][planet.cpp:10318]: Failed to add building of type 'Primitive Farms' to planet 'Mintaka III' at common/scripted_effects/STNC_initialising_effects.txt:587 @ scripted effect generate_bronze_age_start_buildings at file: common/solar_system_initializers/Alpha Systems/STNC_mintaka.txt line: 117: trigger_yes Exists
trigger_no Owner:
trigger_yes Is pre-FTL
trigger_yes Always
trigger_no One must be true
trigger_no Has the YMachine Age! flag
trigger_no Has the YIndustrial Age! flag
trigger_no Has the YAtomic Age! flag
trigger_no Has the YEarly Space Age! flag
trigger_no Has the YPrewarp Age! flag
trigger_yes Owner Species:
trigger_yes Species:
trigger_yes Is not YLithoid!.
[11:12:19][galaxy_generator.cpp:857]: empire starting system initialized with [basic_init_02] does not have any home planets.
[11:12:32][tutorial_game_state_monitor.cpp:37]: Can't find building type for tutorial game state monitor
[11:12:43][planet.cpp:10318]: Failed to add building of type 'Spiritual Centre' to planet 'Boreth' at common/scripted_effects/STNC_initialising_effects.txt:479 @ scripted effect generate_satellite_start_buildings_religious at file: events/STNC_start.txt:521(inline_script) common/inline_scripts/planet_inits/klingon.txt line: 71: trigger_yes Exists
trigger_yes Owner:
trigger_yes All must be true
trigger_yes Does NOT have ['civic:origin_undine_vanguard', Undine Vanguard] Origin
trigger_no Has the YReligious Colony! modifier
[11:12:43][effect_impl.cpp:15411]: Failed to add district Generator District to planet Krenim Prime at file: events/STNC_start.txt:526(inline_script) common/inline_scripts/planet_inits/krenim.txt line: 15 :: RThis Planet can only support Y3! District(s) of this type!
[11:12:44][variable_values.cpp:223]: Trying to access variables for design scope, which cannot have variables, at common/scripted_effects/STNC_ship_effects.txt:373 @ scripted effect create_appropriate_frigate at file: common/solar_system_initializers/Beta Empire Systems/STNC_sona_initialisers.txt line: 132
[11:12:44][variable_values.cpp:223]: Trying to access variables for design scope, which cannot have variables, at common/scripted_effects/STNC_ship_effects.txt:392 @ scripted effect create_appropriate_frigate at file: common/solar_system_initializers/Beta Empire Systems/STNC_sona_initialisers.txt line: 132
[11:12:44][effect_impl.cpp:9611]: Failed to assign council position to council: file: events/STNC_start.txt line: 1234
[11:12:44][effect_impl.cpp:9611]: Failed to assign council position to council: file: events/STNC_start.txt line: 1239
[11:12:44][effect_impl.cpp:9611]: Failed to assign council position to council: file: events/STNC_start.txt line: 1248
[11:12:44][effect_impl.cpp:9611]: Failed to assign council position to council: file: events/STNC_civic_events.txt line: 53
[11:12:44][effect_impl_leader.h:1117]: Can't assign to Council position that doesn't exist in government: file: events/STNC_civic_events.txt line: 54
[11:12:44][effect_impl_leader.h:1117]: Can't assign to Council position that doesn't exist in government: file: events/STNC_start.txt line: 1249
[11:12:45][effect_impl_leader.h:1117]: Can't assign to Council position that doesn't exist in government: file: events/STNC_start.txt line: 1235
[11:12:45][effect_impl_leader.h:1117]: Can't assign to Council position that doesn't exist in government: file: events/STNC_start.txt line: 1240
[11:13:41][federation_type_database.cpp:348]: No available federation type found!
[11:19:22][bitmapfont.cpp:3500]: Could not find coloring for character 'Y' (0x59)
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Cardassian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Nyberrite
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Fen Domar
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Denobulan
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Nausicaan
[11:20:32][species.cpp:58]: Species name is too long: Assimilated T'Rogoran
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Tellarite
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Xindi Primate
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Xindi Reptilian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Xindi Insectoid
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Xindi Arboreal
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Xindi Aquatic
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Cheronite
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Betelgeusian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Tzenkethi
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Vendorian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Lissepian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Kreetassan
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Excalbian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Apergosian
[11:20:32][species.cpp:58]: Species name is too long: Assimilated Fiilestii
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 29. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 30. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 31. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 32. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 33. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_fusion_array.txt line : 34. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 30. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 31. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 32. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 33. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 34. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 35. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 36. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 37. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 38. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 39. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 41. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 42. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 43. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 44. Got country
[11:20:41][trigger.cpp:646]: Invalid Scope type for trigger planet in common/megastructures/STNC_particle_fountain.txt line : 45. Got country
[11:20:43][prescripted_systems.cpp:959]: There are no initializers with [usage = fallen_empire_init]. Game won't be able to generate fallen empires
[11:21:06][modifier.cpp:1956]: mod_planet_physicists_components_upkeep_add modifier is used but not localized!
[11:21:06][economic_category.cpp:772]: Economic Category: ships. Generated 'mult' modifiers for table 'logistics' is never used from script.
[11:21:06][economic_category.cpp:755]: Economic Category: planet_civilians. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:21:06][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'produces' is never used from script.
[11:21:06][economic_category.cpp:755]: Economic Category: planet_maintenance_drones. Generated 'add' modifiers for table 'upkeep' is never used from script.
[11:21:14][gamestate.cpp:2261]: Repaired savegame, cleared 181 invalid deposits!
[11:21:16][tutorial_game_state_monitor.cpp:37]: Can't find building type for tutorial game state monitor
[11:21:22][bitmapfont.cpp:3500]: Could not find coloring for character 't' (0x74)
[11:21:39][federation_type_database.cpp:348]: No available federation type found!
[11:21:41][variable_values.cpp:223]: Trying to access variables for design scope, which cannot have variables, at common/scripted_effects/STNC_ship_effects.txt:373 @ scripted effect create_appropriate_frigate at file: common/solar_system_initializers/Beta Empire Systems/STNC_sona_initialisers.txt line: 132
[11:21:41][variable_values.cpp:223]: Trying to access variables for design scope, which cannot have variables, at common/scripted_effects/STNC_ship_effects.txt:392 @ scripted effect create_appropriate_frigate at file: common/solar_system_initializers/Beta Empire Systems/STNC_sona_initialisers.txt line: 132
[11:22:40][situation.cpp:82]: End value of orion_great_plague_aftermath_stage_1 is not larger than the starting value of the start or previous stage!
[11:23:29][effect_impl.cpp:20879]: set_fleet_stance effect is trying to set a stance that is not supported by this fleet. file: events/colony_events_1.txt line: 4090
[11:23:30][pdx_audiosound_sdl.cpp:126]: For best performance and quality sound files should be in 44.1kHz (fleet_under_attack)
[11:23:32][containerwindow.h:88]: interface/combat_view.gui: Could not find containerWindowType "orders_hero_ship" in window "combat_view_fleet_entry".
[11:27:55][portraitobject.cpp:684]: Failed to find portrait selector
[11:28:00][event.cpp:871]: Failed to pick an event sound from among the available options for event first_contact.15 (defaulting to first on list)
[11:28:07][effect_impl.cpp:14438]: Trying to add_opinion_modifier on oneself at file: events/STNC_faction_events.txt line: 2382, don't do this!
[11:31:47][galaxy_generator.cpp:624]: Trying to create a starbase with an invalid starbase design Y'Vardos for ship size planetary_starbase_starport (note: starbases cannot have components that allow them to move or go FTL)
[11:31:47][effect_impl_starbase.h:198]: Failed to create a starbase at ` file: common/megastructures/STNC_planetary_starbase.txt line: 164`
[11:31:49][eventscope.cpp:2730]: Script error, can_copy_random_tech_from: 'event_target:contact_country' is invalid at common/scripted_effects/first_contact_effects.txt:1025 @ scripted effect first_contact_grant_random_tech_option at file: events/first_contact_events.txt line: 3294
[11:31:49][eventscope.cpp:2730]: Script error, can_copy_random_tech_from: 'event_target:contact_country' is invalid at common/scripted_effects/first_contact_effects.txt:1041 @ scripted effect first_contact_grant_random_tech_option at file: events/first_contact_events.txt line: 3294
[11:31:49][eventscope.cpp:2730]: Script error, can_copy_random_tech_from: 'event_target:contact_country' is invalid at common/scripted_effects/first_contact_effects.txt:1057 @ scripted effect first_contact_grant_random_tech_option at file: events/first_contact_events.txt line: 3294
[11:31:49][eventscope.cpp:2730]: Script error, can_copy_random_tech_from: 'event_target:contact_country' is invalid at common/scripted_effects/first_contact_effects.txt:1067 @ scripted effect first_contact_grant_random_tech_option at file: events/first_contact_events.txt line: 3294
[11:31:50][game_text.cpp:1428]: Unknown promotion `contact_empire` in text: contact_empire.GetName]!, we can dispense with the pleasantries.
[11:31:54][situation.cpp:82]: End value of plague_stage_1 is not larger than the starting value of the start or previous stage!
[11:33:36][game_text.cpp:1428]: Unknown promotion `Target` in text: Target.GetName]
[11:33:36][game_text.cpp:1243]: Unknown property `GetName` in text: GetName]
[11:33:36][game_text.cpp:1428]: Unknown promotion `Target` in text: Target.GetName] in the [Target.Solar_System.GetName] system.
While the local quarantine has so far succeeded in containing the infection within a handful of settlements on the planet, it may soon spread if untreated.
Authorities on [Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1243]: Unknown property `GetName` in text: GetName] in the [Target.Solar_System.GetName] system.
While the local quarantine has so far succeeded in containing the infection within a handful of settlements on the planet, it may soon spread if untreated.
Authorities on [Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1428]: Unknown promotion `Target` in text: Target.Solar_System.GetName] system.
While the local quarantine has so far succeeded in containing the infection within a handful of settlements on the planet, it may soon spread if untreated.
Authorities on [Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1428]: Unknown promotion `Solar_System` in text: Solar_System.GetName] system.
While the local quarantine has so far succeeded in containing the infection within a handful of settlements on the planet, it may soon spread if untreated.
Authorities on [Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1243]: Unknown property `GetName` in text: GetName] system.
While the local quarantine has so far succeeded in containing the infection within a handful of settlements on the planet, it may soon spread if untreated.
Authorities on [Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1428]: Unknown promotion `Target` in text: Target.GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][game_text.cpp:1243]: Unknown property `GetName` in text: GetName] have requested the dispatch of a medical team to the planet immediately.
[11:33:36][trigger_impl.cpp:1193]: Script Error: Invalid context switch [owner] from [situation], file: common/scripted_loc/STNC_event_loc.txt line: 35, Scope:
random={ 0 2134299074 }
random_allowed=yes
root=
{
type=situation
id=54
opener_id=4294967295
random={ 0 1210798002 }
random_allowed=yes
from=
{
type=situation
id=54
opener_id=4294967295
random={ 0 2899155194 }
random_allowed=yes
}
}
from=
{
type=situation
id=54
opener_id=4294967295
random={ 0 2899155194 }
random_allowed=yes
}
prev=
{
type=situation
id=54
opener_id=4294967295
random={ 0 1210798002 }
random_allowed=yes
from=
{
type=situation
id=54
opener_id=4294967295
random={ 0 2899155194 }
random_allowed=yes
}
}
[11:33:36][event.cpp:1490]: Failed to deduce location for event STNC_disease.1001 from 'target'
[11:33:51][effect_impl.cpp:4672]: invalid design for create_ship effect. file: events/first_contact_dlc_events.txt line: 3856
[11:34:00][trigger_impl_specimen.cpp:192]: [has_specimen] effect, trying to check a country without a grand_archive_module, at common/scripted_effects/STNC_megastructure_effects.txt:772 @ scripted effect trading_station_rare_inventory at file: events/STNC_trade_station_events.txt line: 1386
[11:34:00][trigger_impl_specimen.cpp:192]: [has_specimen] effect, trying to check a country without a grand_archive_module, at common/scripted_effects/STNC_megastructure_effects.txt:779 @ scripted effect trading_station_rare_inventory at file: events/STNC_trade_station_events.txt line: 1386
[11:34:00][trigger_impl_specimen.cpp:192]: [has_specimen] effect, trying to check a country without a grand_archive_module, at common/scripted_effects/STNC_megastructure_effects.txt:784 @ scripted effect trading_station_rare_inventory at file: events/STNC_trade_station_events.txt line: 1386
[11:34:00][trigger_impl_specimen.cpp:192]: [has_specimen] effect, trying to check a country without a grand_archive_module, at common/scripted_effects/STNC_megastructure_effects.txt:791 @ scripted effect trading_station_rare_inventory at file: events/STNC_trade_station_events.txt line: 1386
[11:34:00][trigger_impl_specimen.cpp:192]: [has_specimen] effect, trying to check a country without a grand_archive_module, at common/scripted_effects/STNC_megastructure_effects.txt:793 @ scripted effect trading_station_rare_inventory at file: events/STNC_trade_station_events.txt line: 1386
[11:36:46][effect_impl.cpp:4672]: invalid design for create_ship effect. file: events/first_contact_dlc_events.txt line: 5344