Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So you would need to maintain your faith (if it goes by the faith you have when it triggers) or at least block for the turns it takes for it to trigger
It might be interesting if Gold Fever worked like Perfected Strike, so Exhausting Doubloons would make it worse, and adding Doubloons would make it better. Then it'd work with Cornucopia, and add to that risk/reward of exhausting / keeping Doubloons.
If it isn't changed, I'd like to see a wording change on Gold Fever, since it currently has the same wording as Perfected Strike, but has different definitions of "in your deck."
It seems odd that a card named "Alms" has antisynergy with Doubloons. I think the card is fine, it might just be better with a different name.
Maybe Mercenaries should have "(including this)" on it. It's a bit confusing, since Tithe is at the end of the card, not before, so it sort of seems like the Gold is paid AFTER the card checks for damage.
Also, Bulky Chest seems like one of the worst Curses in the game.
I'll think about Alms and Mercenaries. However, I think you might be underestimating Martyrdom, it has been a big part of some of my strongest runs :)
I think it should either be "Deal Y*number of Doubloons in deck or discard," or "Deal X + Y* number of Doubloons in deck or discard."
Punish: no change
Holy Verse: 9 (14) Piety --> 10 (15) Piety
Doubloon: 8 (16) Hoard --> 5 (10) Hoard
Rusty Crate: 4 (8) Hoard --> 5 (10) Hoard
Smite / pristine soul: no change
Zeal: no change
Charity: "When you draw a Doubloon, gain 5 (8) Piety" --> "When you play a Doubloon, gain 4 (6) Piety"
Flagellation: 14 (21) Piety --> 15 (22) Piety
Bulky Chest: ?? --> 50 (80) Hoard
Divine Intervention: no change
Repentance: "instead of losing a third of your piety, gain a third" --> "instead of losing a third of your piety, gain 2/3ds"
exaltation: no longer exhausts, upgrades to 0 cost
I like the Charity change. Works a lot better with the card that grabs Doubloons from Exhaust.
Doubloon (and Tithe by extension) just got a big ol nerf hammer.
Please no, Gold fever is a legit fun build to play with.
@Author,
Not yet, I'll check it out :)