XCOM 2
[WOTC] [FIXED] Clean TLE Weapons With Tiered Upgrades
Simple WSR Line To Enable Suppression Audio with Assault Rifles
Thought I'd post this for anyone else who likes some AR suppresh.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1940023360

Sneak this bad boy into the WSR Config file:

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_CV, DONOR_TEMPLATE=AssaultRifle_CV)

Easy peasy. Love these TLP models with visible attachments, but the lack of suppressing fire audio was making me rely on the vanilla rifles again, and that's no fun. The line above will revert the AR firing sound in this mod to the vanilla sound but I think it's a fair trade for that sweet, sweet balatan.
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yes_commander 18 Dec, 2019 @ 3:06pm 
Huge thanks to Veehementia and Iridar, by the way. They did all the cool stuff. I'm just sharing in case some other players come across the same thing and maybe this will save them some time. Less trial and error in the ini files, more commandering.
initium 12 Apr, 2020 @ 4:03pm 
Does this mean that the following is needed for the MG and BM variants?

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_MG, DONOR_TEMPLATE=AssaultRifle_MG)

+PROJECTILE_REPLACEMENT=(ACCEPTOR_TEMPLATE=TLP_F_Rifle_BM, DONOR_TEMPLATE=AssaultRifle_BM)

PS - I'm going on memory that MG is Magnetic and BM is Beam
Last edited by initium; 12 Apr, 2020 @ 4:04pm
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