A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Conquest: 1066 Campaign
Bug reports
First off this is an amazing mod. Made me want to play ToB when I havent felt like it since it released.
Found a couple of bugs just so you know.

In custom battle, the Norman roster is under the Normaund Barons tab and the Normans tab has a wierd combination of Norman and East Angle units.

In campaign, playing as the Normans, Maine Infantry are recruitable from the start when instead it should be Maine Warriors.

And finally when playing Circenn on custom battle, the general model was standing on his horse. It was royal cavalry I believe. I'm trying to post a screenshot but cant find how to do so.

Hope these are of any help. Thanks again for the great mod.
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Showing 1-8 of 8 comments
Bonsai  [developer] 16 Jul, 2020 @ 5:59am 
Thanks for the Bug Reports! And I'm glad you enjoyed the campaign.

-The Custom Battles quirk is because in the campaign, the Normans are actually East Engle, except with a swapped out roster. Hence why they show up with a combined roster in Custom Battles.

-That's a bug. I'll swap the two out. Though it's not something I changed, and is likely a bug from the base game that wast just never seen as the Normans weren't playable.
UPDATE: CA forgot to include Maine Warriors in the mercenary_groups table. Which broke the upgrade chain, and means it would need a whole new startpos build to include them. This is a VERY finicky and long process and one I won't be tackling today.

-It's actually the "officer" which I gave a unique model to, but there isn't an animation for two handed axes/swords on a horse. FIXED.
Last edited by Bonsai; 16 Jul, 2020 @ 7:14am
Jor McBeath 26 Jul, 2020 @ 5:17pm 
Saw the change notes and I agree, Scotish officers standing on horses was badass xD

But going back to bug reporting, I found it imposible on my Norman campaign to build the unique London buildings. For some reason they are not listed on the secondary building chains but rather on the main building chain, which makes them imposible to build since you can't change the main building as far as I know.

Hope all this is of help. Cheers!
Cannonfodder101 31 Jul, 2020 @ 7:54pm 
Playing a Norman campaign. I've done several of the researches required for more advanced units, but I can't recruit them, and when I recruit the older units, I can't retrain them into the more advanced units.

Specifically, both the Norman Horsemen-Cavalry-Knights and the Norman Milites-Comites-Barones lines have this problem. Oddly, I was able to retrain the units I started the campaign with as I unlocked the techs without issue, but new units I'm now recruiting are starting at the T1 stage and can't be retrained.

Also, I can recruit the T3 Maine Infantry for some reason, but I haven't researched that tech yet
ManBearTroll 27 Mar, 2021 @ 6:00am 
Normandy bug: Can't get Norman Knights. Only the first upgrade (norman horsemen) and then no more upgrade, despite upgrading cavalry to the maximum
Bonsai  [developer] 27 Mar, 2021 @ 7:02am 
@ManBearTroll Do you have any other mods installed?
Kamsta99 15 May, 2021 @ 2:28pm 
Last edited by Kamsta99; 15 May, 2021 @ 2:30pm
Kamsta99 19 May, 2021 @ 10:15am 
Norweq are unable to recruit better cavalery, and some infantry units. Master horseman give no effects.
Last edited by Kamsta99; 19 May, 2021 @ 10:16am
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