RimWorld

RimWorld

Save Our Ship 2
possible bug due to a VE mod updating, map not loading
Keep getting having my game error out on map loading, when I check the logs I get this message repeating near 100 times before the log stops, think its a VE mod that may be the issue since they updated yesterday


color=#008000FF>[VehicleFramework]</color> Removed Vehicles.GraphicOverlay from RGBMaterialPool and cleared all entries.
Could not regenerate layer Verse.SectionLayer_FogOfWar: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DE8A26F9]
at SaveOurShip2.DontDrawFogOnShips.Prefix (Verse.SectionLayer_FogOfWar __instance, System.Collections.Generic.HashSet`1[System.Int32]& __state) [0x00049] in <3f79c4445f2848d0b2e61408b2ff50fc>:0
at Verse.SectionLayer_FogOfWar.Regenerate () [0x00014] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.SectionLayer_FogOfWar_Regenerate_Patch:Transpiler(IEnumerable`1 instructions)
- PREFIX ShipInteriorMod2: Boolean SaveOurShip2.DontDrawFogOnShips:Prefix(SectionLayer_FogOfWar __instance, HashSet`1& __state)
- POSTFIX ShipInteriorMod2: Void SaveOurShip2.DontDrawFogOnShips:Postfix(SectionLayer_FogOfWar __instance, HashSet`1 __state)
at Verse.Section.RegenerateAllLayers () [0x00030] in <630e2863bc9a4a3493f2eff01e3a9556>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not regenerate layer Verse.SectionLayer_Snow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E8DED18E]
at Verse.SectionLayer_Snow.Regenerate () [0x000b5] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.Section.RegenerateAllLayers () [0x00030] in <630e2863bc9a4a3493f2eff01e3a9556>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not regenerate layer Verse.SectionLayer_FogOfWar: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DE8A26F9] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Could not regenerate layer Verse.SectionLayer_Snow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref E8DED18E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)



the last two segments repeat well over a hundred times before the log stops