Conan Exiles

Conan Exiles

Northern Timber 3.0.15
Zumbo Prime 14 Mar, 2021 @ 12:30am
Potential stability bug when mixing different mod building pieces
I had a REALLY strange bug affecting stability. I'm not sure if it's this mod in conjunction with another mod or if I just got Funcom'd. I'll try to explain clearly.

I built a large structure in deep water, which involved using several hundred pillars in a 3x3 grid. Using the Bossonian rough pillars for most of it starting at the bottom 6 high, then had 2 Glass pillars from Age of Calamitous on top of the Bossonian ones. Those Glass pillars then held up Northern Timber ceiling tiles.

Well, somehow some of the Glass pillars and Northern Timber ceiling tiles got a stability glitch. A few Glass pillars would have 40-70 stability instead of the 100 they should have. The ceilings they held up had 10-30 stability. Anything those ceiling tiles touched dropped to 0 stability and disappeared on server restart. Also turns out it was contagious. Any pieces that disappeared infected what THEY were touching before restart. If I removed a glitched piece, everything near it that was infected affected disintegrated too. If I put a new one to replace it, stability was fine.

There was no pattern to the glitched pieces. Some were, some weren't. Some were in the centre, some were near the edges which were supported by fence foundations. It was very inconsistent. The only thing I can think of to cause it , being the smoothbrain I am, was mixing the two different pillar types since the pillar stacks were 100 stability until I hit Glass.
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shogakusha  [developer] 24 Mar, 2021 @ 6:47am 
I cannot speak to the Glass Pillars from AoC, do they do anything special or are just cosmetically 'glass'?

Pillars from solid ground should always transfer 100% stability. You state the problem was when transitioning from Northern Timber to AoC Pillars. Would be curious to see if problem happens when just using Northern Timber (or arguably just AoC)
Zumbo Prime 24 Mar, 2021 @ 3:31pm 
They're functionally identical to any other pillar, just with a different material.

None of the NoTim pillars were glitched, which led me to conclude it was only transitioning from one mod to the next.
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