Hatred
Hatred 1.666
Probably the best game improvement.......ever?
for starters my game doesnt crash anymore! Everything runs smooth including all mods.

it can get low on FPS when alot of action is in place but thats completely normal due to my crappy graphics card.

.... i could go on for days but every change is an improvement :steamhappy: thank you guys so much for making this,

hats off and beers to you!! :steamhappy: :steamhappy: :steamhappy:

(ps anyone need any future support on this game and some other titles in my library?.....add me and drop me a DM)
Última edición por B O N E S; 3 JUN 2020 a las 17:19
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Mostrando 1-15 de 17 comentarios
Igoreso  [desarrollador] 3 JUN 2020 a las 8:32 
Crashes are not gone, they're just stayng quiet till the most inappropriate moment possible. There is nothing any modder can do about those.

Low fps is not necessarily caused by bad GPU. After lots of digging we realized that the game in fact is heavy on CPU. Unfortunately again, nothing we can do.

Glad you're enjoying it.
Última edición por Igoreso; 3 JUN 2020 a las 8:32
sircharles1971 3 JUN 2020 a las 14:05 
will you guys make more mods for hatred in the future
Retor 3 JUN 2020 a las 15:41 
after installing the mod my game just straight up doesn't open is there any way to fix that?
B O N E S 3 JUN 2020 a las 17:19 
Publicado originalmente por Igoreso:
Crashes are not gone, they're just stayng quiet till the most inappropriate moment possible. There is nothing any modder can do about those.

Low fps is not necessarily caused by bad GPU. After lots of digging we realized that the game in fact is heavy on CPU. Unfortunately again, nothing we can do.

Glad you're enjoying it.
ah i see
thanks for the work and effort!
Igoreso  [desarrollador] 3 JUN 2020 a las 22:46 
@sircharles1971
Nope. I didn't think this one would happen, to be honest.

@RETRO
No idea. You can try the following - unsubscribe. verify integrity of game's files, subscibe again.
Última edición por Igoreso; 4 JUN 2020 a las 3:41
Draconus 3 JUN 2020 a las 23:10 
Publicado originalmente por Igoreso:
Crashes are not gone, they're just stayng quiet till the most inappropriate moment possible. There is nothing any modder can do about those.

Low fps is not necessarily caused by bad GPU. After lots of digging we realized that the game in fact is heavy on CPU. Unfortunately again, nothing we can do.

Glad you're enjoying it.


Im into unreal 4 dev its heavy on cpu due to draw distance setup game was designed for top down with limited field of view,amount of meshes being drawin in ect.. and it has a destructive system setup as well burning destruction of buildings ect with physics..streaming pool size is another factor alot of unreal 4 games ship with that set to default unreal 4 editor size which is low...you can set this to custom size for editor by adding custom lines to the project config files.....know in this scenario there is another way ...this can be fixed through command lines done in config game spits out since you guys cant adjust it any other way...once you add the custom lines you set config to read only so engine doesnt over write it ...increasing the pool size may help with game crashes ect due to amount being loaded in and game was originally designed for top down view which is less overhead than the other views...

Ill get back to you guys on this in next couple of days after i play with it a bit with the custom lines i have in mind...there is also custom lines that can be used for physics handling as well as the game uses the Apex destruction system setup
Última edición por Draconus; 3 JUN 2020 a las 23:11
Igoreso  [desarrollador] 3 JUN 2020 a las 23:35 
I did some profiling in editor and in game. It suffers most from 2 things: 1) amount of actors it needs to cull - we have some workarounds for it; 2) amount of AI it needs to simulate. The latter is a huge pain to mod, so I stopped messing with it.

I also tried a bunch of variables found on the internet but none of them gave us any significant boost. I can list them but not sure if anybody wants to see this.
Draconus 3 JUN 2020 a las 23:44 
Publicado originalmente por Igoreso:
I did some profiling in editor and in game. It suffers most from 2 things: 1) amount of actors it needs to cull - we have some workarounds for it; 2) amount of AI it needs to simulate. The latter is a huge pain to mod, so I stopped messing with it.

I also tried a bunch of variables found on the internet but none of them gave us any significant boost. I can list them but not sure if anybody wants to see this.


Is there a default engine ini for the project? Im assuming there editor is just custom version of unreal 4 editor setup for this game so if so it should have same project configs as regular unreal 4 projects....

If you want rather than back and fourth on here add me on steam
sircharles1971 4 JUN 2020 a las 18:36 
@igoreso

:steamsad:
Última edición por sircharles1971; 4 JUN 2020 a las 18:44
Igoreso  [desarrollador] 4 JUN 2020 a las 22:20 
It can't get any better than this. Not without a team of professionals. And I'm certiainly not the one.
sircharles1971 5 JUN 2020 a las 10:06 
understandable.
Core Values 10 JUN 2020 a las 14:53 
@igoreso Do you plan to add a manual download link? Would like to have a backup just in case.
Igoreso  [desarrollador] 10 JUN 2020 a las 23:05 
No.
The Notorious MSG 12 NOV 2021 a las 15:33 
This was clearly developed by a bullied child, someone call CPS quick.
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