Door Kickers

Door Kickers

Door Kickers 1.5
Bolmin  [developer] 11 Jan, 2020 @ 10:33am
Reported Bugs
Report all the bugs or problems you encounter in this thread all the bugs that are possible to fix will be removed with the R&D Team release

currently known bugs:

-robots don't have death animations
-infinite reloading with limited ammo
-forced limited ammo in coop
-taser not working
-doctrine tree bugging when game is not set to English
-the scoped helmet does not appear heavier then the basic helmet
-the shield class cannot equip helmets, because helmets are 'repurpused shields'
-when you click one of the limited ammo abilites the title of it drops out of the box
-too loud HE and LTL charges
-1911-SD and G17-SD not being silenced


Last edited by Bolmin; 13 Jan, 2020 @ 11:40am
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Showing 1-7 of 7 comments
Halos 11 Jan, 2020 @ 9:46pm 
ive had this problem with mods in the past but when i install 1.5 dead bodies are static squares. how do i fix this?
Bolmin  [developer] 12 Jan, 2020 @ 2:27am 
did you follow all the installation steps?
Daddyfatflab 12 Jan, 2020 @ 1:53pm 
You also only get one option to place one kind of breaching charges even if you equip more than one type (tested with HE and LTL breaching charges)
Daddyfatflab 12 Jan, 2020 @ 1:56pm 
Those aforementioned breaching charges are also way way louder than anything else in the game by comparison
Bolmin  [developer] 12 Feb, 2020 @ 6:36am 
try installing the mod via ''workshop downloader''
I AM SYNTH 17 Feb, 2020 @ 6:36pm 
hi, i got the same problem as halos , when somone is killed, it turn into a weird square, like if a texture was missng or something.
i installed the mod correctly, (i think)

edit :
k... nevermind it seem to have fixed itself
steps :
went into mod menu
clicked dk 1.5
restarted

don't know what the hell happened.
Last edited by I AM SYNTH; 17 Feb, 2020 @ 6:53pm
Swatter 11 Mar, 2020 @ 6:05pm 
Reloading issue
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Showing 1-7 of 7 comments
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