Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
> Currency
So far we have decided to stay away from having money in the game. It's mainly about warfare. Adding currency would mean that we would need to also add some way of earning it, etc, etc, which will just drag our game away from warfare.
> First questions. Do vehicles respawn or despawn ?
Vehicles and units use the virtualization system as you have described. If you check with Zeus, you will see that they despawn when you get away (about 1.2 km from town/outpost/anything), but their last position is stored. Pretty funny that that you didn't notice it. It applies to civilian vehicles in towns and to military vehicles and guys.
> Adding virtual garage
Our decision was to store the vehicles physically at bases. So that there is no magic box with 30 tanks for instance.
I agree about the emptiness. The accent was made to fill it with interesting dynamic behavior of enemy AI, and have the players mess with it, therefore we have lots of dynamic behavior and less 'missions' or preset things.
Great Mod :)
It still erks me that I have 2 dozen military vics, a dozen cop vans(I would have more, but you know ^ ), have raided 4 police stations(Each with 40+ cops/soldiers, they don't like me much), an airport(also don't like me), having almost 100 soldiers, and only have obtained 32 packs of 10 resources... I have enough soldiers to take on a large base, but don't have enough sand to make a small defensive wall for my little fort -_-
I still think there should be a way to get more civ vics even if it costs like 30 materials and a special "Auto shop" building that costs 200, as long as resources can be obtained, the value is there. As it is, I am too cautious with them for fear of running out of sneaky vans.
Still, love this mod, keep up the good work :D
Edit 1 :Another suggestion, temporary spawn designators(spawn units in a smaller area) or the like that allow artillery to be used in SP or more so, safely(who wants to be my "Spotter" :D ). Something that can be either scouted before hand or a map designation with troops ordering a bombardment. Some days, you just want to see the world burn, or you know, enemy armor.
But I have some questions. Sorry if I missed something.
1. To what extent will there be flying machines? For example helicopters or airplanes?
2. It is great to be able to speak to civilians, but will civil traffic be an example?
3. Will there be a Tanoa version of the mission?
4. To what extent are translations planned?
Up to here a great mission / mod in which my friends and I have sunk for a few hours and we are looking forward to more!
Is there any chance that you will be fixing this issue? Or at least somehow claim vehicles as we get in them so they do not despawn into virtual space after driving x distance away from the place we took it from?
Thanks for reporting this.
This obviously shouldn't happen. The virtualization system detaches the vehicle from its previous place (city in this case) when you enter it, and attaches it to a place(city, outpost, etc) when you exit it. For some reason it has failed to detach the vehicle for you.
What makes it strange is that it has been happening constantly during your campaign. Some mod might have interfered with event handlers of the game.Which mods are you playing with? On our development server we haven't experienced this for months, but we aren't running any extra mods.
You can reply here, but better go to our discord for discussions and everything, Steam is horrible for such things.