STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Fall of the Republic 1.5 | 64 bit (Updated July 26th)
Eisenfresser 1 Nov, 2023 @ 11:59am
Will the AI Deathstack behaviour ever get fixed?
I really want to love this mod but the CIS AIs tendency to spam huge deathstacks is extremely boring and off putting. Its not this bad in Thrawns Revenge.

Just for Clarification: I am not even using Cruel AI, so I dont understand where this comes from. The Enemy outproduces you.

It doesnt feel like Clone Wars this mod feels like fighting a Warhammer 40k Tyrannid Invasion. Of course I understand that the AI limitations (they know where your Units are and will always attack your weakpoint etc) and you needing to create bottlenecks to protect ur territory.

But when even my doomstack gets attacked by an enemy fleet consisting of 60 Ships then this mod is not for me.
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Cooler12351 1 Nov, 2023 @ 12:10pm 
The AI has the exact same settings as in TR, but feels more, because you are the only target of it instead of just one of 6 enemies.
Slyguy3129 22 Mar, 2024 @ 3:23pm 
Sadly I don't think there will ever be anyway these guys can fix the Ai.

The sad truth about Ai these days is, it's either extremely brain dead, or extremely stupid and supported by being able to cheat.
Nolanstar  [developer] 24 Mar, 2024 @ 2:39pm 
60 ships also isn't really that much? Like, a single active-in-battle fleet can be 200 and is '10' when using mainline destroyers.

Especially when the recommended small escort count can be like 20-30 it really doesn't mean much.

It's a fleet combat mod, not a small scale mod, and the general scaling both between units and in general is different from vanilla.
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