STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War Expanded: Fall of the Republic 1.5 | 64 bit (Updated July 26th)
Haggs need nerfs and shields need buffs and anti air turrets need fixing
So I was just playing a match and tabbed out to make this

Haggs are WAY too OP. Nobody told me they can shoot through base shields. I figured I was safe, seeing the blasts hit the shield andn ext thing I know my squads and vehicles are dying in one hit THROUGH SHIELD! The base shield is practically worthless. Bombers can go through, artillery can go through and even MISSILES can go through. That's not fair
Aren't shields supposed to protect me from these very things?

Also as I wrote this I just remembered. Anti air turrets need fixing. I saw the ai had droid gunships when they were invading my planet so I built anti air turrets to defend. When they showed up the blasts went RIGHT UNDER THEM, yet when I have gunships they can hit me easily. So the gunships are apparently too high for the anti air turrets to hit? Also they dont stop bombers. By the time they destroy them they still drop bombs and hit some of my buildings or troops despite being destroyed making them worthless. PLEASE buff and fix
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Showing 1-1 of 1 comments
Azihar 20 Jun, 2024 @ 5:14pm 
Base shields only stop energy weapons, not physical weapons. Fight fire with fire, use artillery to keep those nasty Haggs at bay. I have no problems with anti air turrets, except when they hover at high altitude and thus out of range, but at least they cant shoot either. I think the anti air turrets need a small buff, like faster turning rate.
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