Arma 3
Field of War - Mod [CTI] [SP-MP]
GenCoder8  [sviluppatore] 15 apr 2023, ore 5:34
Ideas
New ideas here :)
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Maybe add CWR3 factions? Love my late Cold War stuff
GenCoder8  [sviluppatore] 7 set 2023, ore 2:29 
@Orson Hey,
a bit busy right now but you can create the CWR3 mod your self if you want. instructions here: https://armagc.blogspot.com/p/creating-custom-field-of-war-mod.html

Thanks for the idea though, but new mod support is something I'm trying to avoid atm
Ultima modifica da GenCoder8; 7 set 2023, ore 4:32
is there headless client support? been wanting to try this gamemode but worried about performance
GenCoder8  [sviluppatore] 24 dic 2023, ore 0:35 
Messaggio originale di little andy:
is there headless client support? been wanting to try this gamemode but worried about performance

sorry no HC support but you can select best performance options from the admin menu or mission parameters for your PC
GenCoder8  [sviluppatore] 5 feb 2024, ore 11:30 
I'm thinking of making some of the FOB structures important like when you destroy the radar there's some negative effect, but I haven't got any ideas what kind. any ideas welcome
Can you make a menu to start the game like we have in Antistasi?
Also, could be great if we could select the factions we want to play/fight with. For example, if I'm using CUPs, would be nice to have a let's say British vs Russia vs Takistan only battle.
GenCoder8  [sviluppatore] 1 set 2024, ore 11:37 
Sorry I dont know how Antistasi menu is like

if you want new factions you can create a custom mod for FOW. link to instructions here: https://armagc.blogspot.com/p/creating-custom-field-of-war-mod.html
Ultima modifica da GenCoder8; 1 set 2024, ore 11:42
Hi!
I tested your mod - it's great.
There's only one thing that upset me. It's really missing the ability to assign a sector to a specific side. So that you could fine-tune the starting positions of the sides and the line of combat contact at the beginning of the scenario.
GenCoder8  [sviluppatore] 5 set 2024, ore 1:32 
@Ilyushkius Hi
thx for your reply!

There is "Number of starting towns" mission parameter which lets you choose how many starting towns each side has. That works only in two main sides + resistance mode though

If you fully want to control the starting towns you can create your own mission. Or Perhaps take one of the existing missions and edit that. The mapPlaces.h lets you choose the town sides.

Instructions here: https://armagc.blogspot.com/p/field-of-war-custom-mission-creation.html
Ultima modifica da GenCoder8; 5 set 2024, ore 1:38
Oh, I'm sorry, it's my inattention.
One of these days I'll experiment with this mod. It looks promising.
hi Gen, few feature requests if possibe:

-If player is playing solo, allow to pause with black screen (freeze all movement in the background) using an addiction perhaps

-If playing solo, add ability to save and load to continue progress at a later date

ty
Extend support to Atlas, Aegis, Bundesweher, and BI's cDLCs
GenCoder8  [sviluppatore] 17 set 2024, ore 4:49 
@Komodo Hi
thx for the ideas. Unfortunately its not possible to pause the game in multiplayer even player would be the only one playing

The mission should automatically save it self but I heard some people had problem with loading it so Im not sure if its buggy
hey is it possible for you to add an option for vehicles to be customised at fobs like in the garage to change camo add tarps camo netting et cetera something similar to editing appearance there is a lot of tanks apc's and other stuf with cool options that never appear by default.
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