Arma 3
Field of War - Mod [CTI] [SP-MP]
GenCoder8  [developer] 15 abr. 2023 às 5:34
Ideas
New ideas here :)
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A mostrar 1-15 de 35 comentários
Klink 6 set. 2023 às 17:16 
Maybe add CWR3 factions? Love my late Cold War stuff
GenCoder8  [developer] 7 set. 2023 às 2:29 
@Orson Hey,
a bit busy right now but you can create the CWR3 mod your self if you want. instructions here: https://armagc.blogspot.com/p/creating-custom-field-of-war-mod.html

Thanks for the idea though, but new mod support is something I'm trying to avoid atm
Última alteração por GenCoder8; 7 set. 2023 às 4:32
little andy 23 dez. 2023 às 11:40 
is there headless client support? been wanting to try this gamemode but worried about performance
GenCoder8  [developer] 24 dez. 2023 às 0:35 
Originalmente postado por little andy:
is there headless client support? been wanting to try this gamemode but worried about performance

sorry no HC support but you can select best performance options from the admin menu or mission parameters for your PC
GenCoder8  [developer] 5 fev. 2024 às 11:30 
I'm thinking of making some of the FOB structures important like when you destroy the radar there's some negative effect, but I haven't got any ideas what kind. any ideas welcome
Ky`Xy 1 set. 2024 às 11:12 
Can you make a menu to start the game like we have in Antistasi?
Ky`Xy 1 set. 2024 às 11:26 
Also, could be great if we could select the factions we want to play/fight with. For example, if I'm using CUPs, would be nice to have a let's say British vs Russia vs Takistan only battle.
GenCoder8  [developer] 1 set. 2024 às 11:37 
Sorry I dont know how Antistasi menu is like

if you want new factions you can create a custom mod for FOW. link to instructions here: https://armagc.blogspot.com/p/creating-custom-field-of-war-mod.html
Última alteração por GenCoder8; 1 set. 2024 às 11:42
Ilyushkius 4 set. 2024 às 12:36 
Hi!
I tested your mod - it's great.
There's only one thing that upset me. It's really missing the ability to assign a sector to a specific side. So that you could fine-tune the starting positions of the sides and the line of combat contact at the beginning of the scenario.
GenCoder8  [developer] 5 set. 2024 às 1:32 
@Ilyushkius Hi
thx for your reply!

There is "Number of starting towns" mission parameter which lets you choose how many starting towns each side has. That works only in two main sides + resistance mode though

If you fully want to control the starting towns you can create your own mission. Or Perhaps take one of the existing missions and edit that. The mapPlaces.h lets you choose the town sides.

Instructions here: https://armagc.blogspot.com/p/field-of-war-custom-mission-creation.html
Última alteração por GenCoder8; 5 set. 2024 às 1:38
Ilyushkius 5 set. 2024 às 14:28 
Oh, I'm sorry, it's my inattention.
One of these days I'll experiment with this mod. It looks promising.
Komodo 17 set. 2024 às 4:45 
hi Gen, few feature requests if possibe:

-If player is playing solo, allow to pause with black screen (freeze all movement in the background) using an addiction perhaps

-If playing solo, add ability to save and load to continue progress at a later date

ty
Komodo 17 set. 2024 às 4:47 
Extend support to Atlas, Aegis, Bundesweher, and BI's cDLCs
GenCoder8  [developer] 17 set. 2024 às 4:49 
@Komodo Hi
thx for the ideas. Unfortunately its not possible to pause the game in multiplayer even player would be the only one playing

The mission should automatically save it self but I heard some people had problem with loading it so Im not sure if its buggy
kuba7771 7 out. 2024 às 4:52 
hey is it possible for you to add an option for vehicles to be customised at fobs like in the garage to change camo add tarps camo netting et cetera something similar to editing appearance there is a lot of tanks apc's and other stuf with cool options that never appear by default.
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