Garry's Mod

Garry's Mod

2DPM - 2D Player Model System
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
.  [udvikler] 10. apr. 2020 kl. 10:32
New function report
If you think there are too few functions now, you can tell me here, I will adopt reasonable requirements
Sidst redigeret af .; 10. apr. 2020 kl. 10:33
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.  [udvikler] 10. apr. 2020 kl. 10:37 
Current support features
  • death
  • duck
  • jump
  • noclip
  • weapons
  • siting
  • workshop model download
  • Swimming
  • back

Unfinished features:
  • View model hands (c arms)

Unsupported features:
  • Doom rotational sprites - Poor optimization
  • Internet model - Too few features
Sidst redigeret af .; 27. aug. 2020 kl. 21:58
Rust 11. apr. 2020 kl. 14:31 
Perhaps(and these are just suggestions):

The ability to make custom facial expressions? Perhaps through the body groups in the Player Selector screen.

A sprite for swimming.

ArgentVASIMR 13. apr. 2020 kl. 8:07 
As a suggestion for the Doom Billboard, perhaps a custom number of sprites+angles instead of an 8-angle (45 degree difference) limit like Vanilla Doom?
M3M3LuRd 23. apr. 2021 kl. 8:43 
Is there holding animations, if not can they be added
giugirl 25. mar. 2022 kl. 16:43 
How about add the ragdoll feature?
giugirl 25. mar. 2022 kl. 16:46 
Oprindeligt skrevet af giugirl:
How about add the ragdoll feature?
Like a flat doll that can be manipulated, put to stand up either manually or with the use of the stand pose tool’s help and bodygroups to set facial expressions and poses
Sidst redigeret af giugirl; 25. mar. 2022 kl. 16:49
i think some form of speed setting for different animations would be cool. I want my animations to be 3x as slow so I currently have to paste each frame 3 times which is very messy
banana sackboy 27. feb. 2024 kl. 17:42 
When will c_hands be finished
MadKitt 31. maj 2024 kl. 10:09 
for some reason i try to use the pm, but when i reset, it just shows me as an alyx skin, anyway to fix this?
can you make it where the 2DPMs have sides to and they follow your camera where ever you look?
can you make the walking anim seperate from the idle?
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