Garry's Mod

Garry's Mod

2DPM - 2D Player Model System
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
.  [kehittäjä] 10.4.2020 klo 10.32
New function report
If you think there are too few functions now, you can tell me here, I will adopt reasonable requirements
Viimeisin muokkaaja on .; 10.4.2020 klo 10.33
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.  [kehittäjä] 10.4.2020 klo 10.37 
Current support features
  • death
  • duck
  • jump
  • noclip
  • weapons
  • siting
  • workshop model download
  • Swimming
  • back

Unfinished features:
  • View model hands (c arms)

Unsupported features:
  • Doom rotational sprites - Poor optimization
  • Internet model - Too few features
Viimeisin muokkaaja on .; 27.8.2020 klo 21.58
Rust 11.4.2020 klo 14.31 
Perhaps(and these are just suggestions):

The ability to make custom facial expressions? Perhaps through the body groups in the Player Selector screen.

A sprite for swimming.

As a suggestion for the Doom Billboard, perhaps a custom number of sprites+angles instead of an 8-angle (45 degree difference) limit like Vanilla Doom?
Is there holding animations, if not can they be added
How about add the ragdoll feature?
giugirl lähetti viestin:
How about add the ragdoll feature?
Like a flat doll that can be manipulated, put to stand up either manually or with the use of the stand pose tool’s help and bodygroups to set facial expressions and poses
Viimeisin muokkaaja on giugirl; 25.3.2022 klo 16.49
i think some form of speed setting for different animations would be cool. I want my animations to be 3x as slow so I currently have to paste each frame 3 times which is very messy
When will c_hands be finished
for some reason i try to use the pm, but when i reset, it just shows me as an alyx skin, anyway to fix this?
can you make it where the 2DPMs have sides to and they follow your camera where ever you look?
can you make the walking anim seperate from the idle?
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