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TLDR AT BOTTOM.
So basically whenever i enable your mod, i notice that the Action to Swap weapons which in base game is a free action, becomes a single action. i'm not sure if this is your mod doing this since i have a bunch of mods on, but it seems to happen whenever i enable it. Personally i do not like this because i like to plan out my situation, and i sometimes swap weapons to see (Oh will this be able to one shot this guy, or should i just shoot him with my bow) kind of situations.
I was wondering if you could tell me, if this is from your mod, How to disable this for myself, as i do not have any experience in modding and this would be a great help for me so that the game can feel more natural to me in terms of strategy and i can enjoy your mod without having to choose between having duel wielding and having no strategic freedom per say, not sure if that correct how i said that, but yeah.
Please and thank you for reading, Hope you have a great day and or Night, and i Look forward to a reply from you.
Please and thank you again!
TLDR: Swap Weapon in combat has now changed from a free action to a Single Action whenever i enable your mod, and i personally do not like this, if you could please tell me how to change this for myself that would be greatly Appreciated, please and thank you again!
{
"id": "spear2hand_t1_basic",
"generateName": false,
"weight": 1.0,
"tier": 1,
"category": "spear",
"subCategory": "rapier",
"tracks": [ "plain" ],
"slots": [ "MAIN_HAND", "OFF_HAND" ],
"aspects": [ "weapon", "melee", "weaponDamage:6", "weaponWield:2", "weaponMaxRange:2.1" ],
You can apply subcategories to off-hands and armors, spirits will be open automatically when any weapon with a shared subcategory (or category if doesn't have a subcategory) is upgraded with a spirit.
Short answer is mixing the subcategories with categories.