Cities: Skylines

Cities: Skylines

Continues Junction median V2.7 [Stable] (Direct Connect Roads)
kian.zarrin  [utvikler] 3. juni 2021 kl. 21.22
report incpompatible roads
if there is any road that becomes worse because of this mod, please let me know
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Misused chair 17. juni 2021 kl. 14.21 
its every road for me idk why the median continues no matter what
Misused chair 17. juni 2021 kl. 14.22 
especially the big roads roads
kian.zarrin  [utvikler] 2. juli 2021 kl. 16.58 
turn on mod/turn off uturn
Icy McFreezeFreeze 14. juli 2021 kl. 3.11 
Technically not a road, but this mod seems to be affecting elevated and underground rails.

Having recently disabled this mod, I've noticed an old issue I've had with elevated rail junctions behaving weirdly unless I used TM:PE's lane connectors was resolved.
Screenshots of before and after disabling this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2546739402
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2546739318

While this showcases the issue with One Way Train Tracks mod, it also affects my vanilla rails too; this was just the closest example I have to hand and restarting Skylines to toggle a mod is slow.

Initial thread where I unsuccessfully troubleshooted the issue
https://steamhost.cn/steamcommunity_com/app/255710/discussions/0/3001046778363019255/

Rail testing map, which confirmed it was localised to tunnels and bridges
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2292841690
Sist redigert av Icy McFreezeFreeze; 14. juli 2021 kl. 3.15
kian.zarrin  [utvikler] 15. juli 2021 kl. 13.19 
thanks for the feedback. i will look into this. meanwhile go to settings and disable max turn angle.
kian.zarrin  [utvikler] 15. juli 2021 kl. 13.46 
OK I uploaded a fix. this should solve the problem.
PrenJam 2. jan. 2022 kl. 13.21 
Any road pack with custom meshed pocketed left turns is broken. Exempting the road does nothing. Example - Big suburban roads (works in some combinations) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2218967993&searchtext=big+suburban+roads

Example - New american roads (seems to be broken in every case)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2236270644
Sist redigert av PrenJam; 2. jan. 2022 kl. 13.26
kian.zarrin  [utvikler] 2. jan. 2022 kl. 16.36 
thanks Ill look into this. but I don't think I can fix this since my mod cannot tell the difference between normal DC and pocketed left turn.
possible fixes:
1- use the tool to exempt these roads
2- Asset creator can use the AN mod to have advanced direct connect.
bailsafe 6. jan. 2022 kl. 6.17 
Doesn't seem to work with Delta 5-1's Vanilla+ median roads. I'm using the one below and the mod won't generate a median. Works properly with the vanilla median roads, though.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2660658691
kian.zarrin  [utvikler] 6. jan. 2022 kl. 6.42 
can you please give me logs?
bailsafe 6. jan. 2022 kl. 6.46 
Sure, uploaded it here: https://pastebin.com/jtk2xB7t
kian.zarrin  [utvikler] 7. jan. 2022 kl. 6.08 
```
[Info] 211,262ms | Skipping 2660658691.Two-Lane Avenue with Grass_Data (NetInfo) because it belongs to the adaptive roads mod
```
There is a problem with the asset. I talk to the asset creator to see what is going on.
Misused chair 23. jan. 2022 kl. 8.12 
Opprinnelig skrevet av kian.zarrin:
thanks Ill look into this. but I don't think I can fix this since my mod cannot tell the difference between normal DC and pocketed left turn.
possible fixes:
1- use the tool to exempt these roads
2- Asset creator can use the AN mod to have advanced direct connect.
they put that exempting the roads does nothing.
kian.zarrin  [utvikler] 23. jan. 2022 kl. 16.02 
> they put that exempting the roads does nothing.

what?
savetheclocktower 14. feb. 2022 kl. 9.14 
PrenJam mentioned that they tried exempting the road and it didn't work.
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