Tabletop Simulator

Tabletop Simulator

Dead of Winter
ratva  [developer] 28 Sep, 2020 @ 9:15am
Long Night Survivors
Hi all,

I've added the ability to mix survivors from the base game, Long Night, and Warring Colonies, as well as promo survivors that were added (there are 9 of these so far), as well as for crossroads.

My main concern has been keeping the deck sizes similar so that survivor specific crossroads are as likely to be triggered as in the original game. As such, by default, if you mix decks, the survivor deck is limited to 30 (you can change this in the advanced menu). Extra survivors and their corresponding crossroads are removed so that every crossroad card has a possibility of being triggered, at least.

For three Bandits module, no survivors are explicitly marked for only this variant, but Chloe, Emma and Gia (and Hugo for the Raxxon module) have crossroad cards that are specific to these modules. As such, I remove these survivors unless you are playing with those specific modules (so that there is a chance their crossroads can trigger).

The question: Do I...
  • Move these survivors to the standard "LN Survivors" deck so their abilities can be used, at the risk that these survivors may be removed from the game (due to limiting the deck to 30) and have some bandit/raxxon crossroads not possible at all when playing with those modules.
  • Keep them for the relevant decks, so if you play with those modules there are still a handful of specific crossroads that can be triggered.

At present, I'm leaning towards putting them back into the main deck, but I'd welcome any thoughts!