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This mod adds in some interesting sector politics and mechanics along with allowing the player to fully customize each individual sector to their liking.
For more "reality" :
Ecology : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1603330813
Real Space : Solar Storm : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1873097578
Interstellar Incorporated - A Civilian Space Odyssey : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2080966263 (When it will becomes more stable)
Extras :
Honor Leaders : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1978382517
Photosynthesis : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1903626314
War Name Variety : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2094171721
Ecology looks fairly interesting. The only concern I have is it's compatability with mods that change job types, such as Ethics and Civics Alt.
Real Space Solar Storm was initially added but then taken out because I truly don't prefer the randomized mechanics of losing entire fleets. You can add it yourself if you want too.
Interstellar Incorperated was also intially added, but it creates far too much lag with the extra civilian ships. I am unsure if its some interaction between it and ACG but days can be x2-x3 as long with it enabled.
Will look into honor leaders, only concern is how it plays with Leader Levels + or Dynamic Political Events.
Photosynthesis does not play nicely with Ethics and Civics Alt, and was taken out because of that.
War Name Variety can probably be added in with minimal effort.
Yes for Photosynthesis I found the same traits with Ethics and Civics Alt, it seems suffisent by itself.
I know that compatibility is not easy, especiately in a modpack, thanks for your quick answer !
The only question I have is: what is the mod that removes the planetary orbit lines? I kinda get that some people don't like it, but without them and with the planets and ships now being tiny it makes it hard to tell at a glance what/how many planets a system has.
Either way, I will follow this closely
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1728644773
Expanded Stellaris Traditions
Expanded Stellaris Ascension Perks
Unemployment Demotion Time Fix
UI Overhaul Dynamic
Tiny Outliner v2
UI Overhaul Dynamic + Tiny Outliner v2
UI Overhaul Dynamic - Extended Topbar
Tiny Fleets
Technology Repeated
Stellaris Enhanced Sound Project
Talking Non-Humanoid Portraits
SpeedDial
Random Species Names - Updated
Potent Rebellions
Planetary Diversity
Planetary Diversity - Unique Worlds
Planetary Diversity - Shroud Worlds
Planetary Diversity - More Arcologies
Planetary Diversity - Exotic Worlds
UI Overhaul Dynamic + Planetary Diversity
Multiple Crises
More Insults
Trait Diversity
Trait Upgrader and Better AI Trait Modding for 3.x
Origins Expanded
Origins Extended
More AI Personalities
Ethics and Civics Alternative - Redux
Scientist Level Extension
Governor Level Extended
Admiral Level Skills
Malekith's 20 Ascension Slots
Lots of Traditions - 24 Tradition Slots
Lots of Traditions + UI Overhaul Dynamic
Expanded Diplomacy and Espionage
Precursor Story Pack
Guilli's Planet Modifiers and Features
Legendary Worlds 3.2.x
Flags: Emblems & Backgrounds UP-TO-DATE
Cybrxkhan's Assortment of Namelists for Stellaris
Dynamic Political Events
Gods & Guardians (3.0)
Fatherland: Colonial Empires
Fatherland: Frontier Worlds
! Immersive Beautiful Stellaris !
Endless Frontier: An Event Mod
Real Space 3.8
Real Space - New Frontiers
Real Space & Planetary Diversity Compatibility Patch
36 Building Slots
Unlocked Building Slots
Vassalization Rebalance
Vassals Expanded and Reworked - FunEFork
Technology Ascendant
AA's Starbase Overhaul (3.0)
Robot Rights
Arcane Institue Fix
Automatic Station Builders
Aesthetic Cinematic Gameplay
Aggressive Crisis Engine
Carrying Capacity
!!ACG Technology Repeated Comp
!!ACG Guilli's Planet Modifiers Comp
!!ACG More AI Personalities Comp
ACG Icons UI Addition
!!ACG Ethics and Civics Alternative Redux Comp
!!ACG Technology Ascendant Comp
How i play ACG Fix
ACG + Expanded Diplomacy and Espionage comp patch
F5 is for Technology
Influence Cap+
Gene Modding Window Expander
EDIT: just noticed these are actually already added ahahah my bad!! Great job.
Any reason why you decided to stop the crisis in nyblax by default?
Any way it would fit in here?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2247841088
I'll take a look at PHI mp balancing, but there's already a ton of rebalance mods in here that rework diplomacy and espionage