ARK: Survival Evolved

ARK: Survival Evolved

EnforcerStation
 This topic has been pinned, so it's probably important
hun']['er  [developer] 4 Aug, 2020 @ 1:36pm
Known Bugs and upcoming changes
Minor or visual bugs
There is an ongoing scaling issue present with the blueprint customizing UI.
Some of the color regions will not appear completely filled with a solid color but will show some uncolored lines near the edges depending on the UI size and the resolution you run ark with.

As far as I know unfortunately this is not unusual for Ark but maybe it can still be fixed.
I will keep looking for a solution - if I can not find any I will consider just removing the borders around the color indicators.


Bugs or unwanted behaviour
When carrying multiple converted role-based enforcer blueprints or built enforcers it causes low fps while your inventory is open.
Still not fixed and I am still looking for a solution.
Looks like the problem is not affecting everyone. That makes it even more strange.


Upcoming changes regarding bug fixes for next release
-


Currently live bugfixes / changes for testing
The Anti-Air damage scaling is....erm....insane?
This needs to be toned down quite a bit


Should be Fixed / done
Reduced Weight perk not displaying reduced weight on inventory items when re-entering render range

Harvesting issues with the utility role

Grab Immunity perk not protecting against all of the intended grab attacks

Adjusting the floating HUD text and perk icons

Defensive Enforcer is now taunting enemies correctly

When converting a configured blueprint to role-based it sometimes resets the quality to gray

Perk Anti-Air not working correctly

Perk Anti-Air now has a gun
Last edited by hun']['er; 15 Aug, 2020 @ 8:02pm