Garry's Mod

Garry's Mod

[ArcCW] Low-Poly (DISCONTINUED)
Elasmo 2 Oct, 2020 @ 8:10am
Bugs and exploits reports
Format:
Which gun does this pertain to?:
Is it a bug or an exploit?:
What is the bug/exploit?:
How can we replicate it?:
Last edited by Elasmo; 2 Oct, 2020 @ 9:33am
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Showing 1-15 of 75 comments
seaport  [developer] 2 Oct, 2020 @ 9:05am 
Thank you for this, I couldn't create any discussions lol
Darkness 5 Oct, 2020 @ 12:26pm 
HK SMG II
Bug
Bash animation doesn't exist at all/wasn't put into the addon
E+LMB with the new gun in hands.
seaport  [developer] 5 Oct, 2020 @ 2:57pm 
Oh ♥♥♥♥ you're right I forgot about it, i'll make one
Darkness 6 Oct, 2020 @ 2:40pm 
np товарищ.
if u want i can help u with debugging. like, i'll tell you every bug i see.
seaport  [developer] 6 Oct, 2020 @ 3:34pm 
Originally posted by ☭Darkness☭:
np товарищ.
if u want i can help u with debugging. like, i'll tell you every bug i see.
Yeah I would appreciate that
Darkness 7 Oct, 2020 @ 1:47am 
Originally posted by Russian Lad:
Originally posted by ☭Darkness☭:
np товарищ.
if u want i can help u with debugging. like, i'll tell you every bug i see.
Yeah I would appreciate that
ok, then just dm me every time you make an update. I'll check for bugs as fast as possible.
seaport  [developer] 10 Oct, 2020 @ 12:56am 
Also report typos or anything incoherent, please
RealNameHidden 12 Oct, 2020 @ 5:12pm 
Theres a problem with the Model 435. The problem is that when I want to use the "pistol grip" and the "Buffer tube stock" when changing the map, it does not save the configuration of those exact attachments.
Elasmo 12 Oct, 2020 @ 5:23pm 
The custom stock and pistol grip is in the same category now. (i think)
daemon47 12 Oct, 2020 @ 6:01pm 
Locked attachments on the ak do not save. i.e, if you select a rail for a sight and you respawn, the rail will remain the same but the sight will not load in. Also, the -/+ recoil stat only applies to vertical recoil, so a lot of the 'recoil reducing' attachments don't really do much.

edit: also sometimes getting a weird glitch with the ak reload where the animation does not play correctly (for example, the gun wont go up to insert the mag). No idea what causes this
Last edited by daemon47; 12 Oct, 2020 @ 6:07pm
Darkness 12 Oct, 2020 @ 6:14pm 
Man, e+m1 animaniton.
seaport  [developer] 12 Oct, 2020 @ 8:55pm 
Originally posted by etopii:
Locked attachments on the ak do not save. i.e, if you select a rail for a sight and you respawn, the rail will remain the same but the sight will not load in. Also, the -/+ recoil stat only applies to vertical recoil, so a lot of the 'recoil reducing' attachments don't really do much.

edit: also sometimes getting a weird glitch with the ak reload where the animation does not play correctly (for example, the gun wont go up to insert the mag). No idea what causes this
Aiming has a different reload animation, there's no way of blending these with the normal reload atm so I'm just making them as practice. And for the attachments, due to having some slots locked after spawning the gun you have maybe half a second where attachments haven't loaded in yet so these are restricted and cannot load with the gun, I'll remove all requeriments for attachments.
Last edited by seaport; 12 Oct, 2020 @ 10:50pm
Lazy-User 16 Oct, 2020 @ 2:58am 
1.Match ammo won't reduce magazine size on some AK mags

2.when a AK with an underbarrel module overheats, the animation does not play correctly
seaport  [developer] 16 Oct, 2020 @ 3:39am 
Originally posted by Lazy User:
1.Match ammo won't reduce magazine size on some AK mags

2.when a AK with an underbarrel module overheats, the animation does not play correctly
I'll change the ammo types to the ones from GSO and I'll fix the overheating lhik, thanks for reporting!
Last edited by seaport; 16 Oct, 2020 @ 3:39am
Elasmo 29 Oct, 2020 @ 12:51pm 
M1911 (Carbine Variant)
Bug
Using the Carbine stock will cause to seemingly to play the ADS reload in hip-fire and the hip-fire reload in ADS
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