Left 4 Dead 2
Pre-Update Talker
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Xanaguy  [desarrollador] 3 OCT 2020 a las 7:34 p. m.
Known Bugs Fixed:
- Survivors will no longer automatically spam lines when the car is full on c1m4_atrium.

- L4D1 survivors will now respond/agree to the suggestion of burning down the barricade on c11m3.

- Many info_remarkable entities have been fixed.

- Nick will now sound Witchville lines on Hard Rain - Chapter 2.

- Fixed specific wedding warn remarks that require zoey to be the intro actor and ellis closeby (Rochelle and Nick).

- The survivor that pushes the button on c6m3 to lower the elevator will activate the next line.

- Opening the second gate on c6m2_bedlam (in the sewers) will apply the correct context and will block off the info_remarkable entity. (Basically, if the survivors have already opened the gate, they will not remark about there being a second gate to open)

- Escape line rules are now given the proper concepts to use. Survivors will no longer automatically vocalize "Get to the <>!" after the escape vehicle has already left.

-Fixed multiple instances of the wrong actor being targetted in responses. (Producer in one of the Swamp Fever Intros, Any in the Hard Rain Chapter 4 intros, orator_chopper when triggering the escape on c5m5_bridge)

Fixed L4D2 survivors never saying anything when the alarm is deactivated on Dead Center - Chapter 3.

- Fixed survivors not saying anything when prompted by the orator when the alarmed door opens or the store's windows break on Dead Center - Chapter 3

- The orator's "c4m1_raining" rule will use a single scene targeting "any" to respond to it instead of individual scenes targeting the specific L4D2 survivors.

- The survivor that disables the tower alarm on The Parish - Chapter 2 will be the one to say that they've done it. (Instead of it being a random survivor)

- Properly applied the "worldCoachMadAtRiders" context on Dark Carnival - Concert.

- Coach's c4m1_inburgertank remark will now require that he be 500 units away from the info_remarkable entity instead of 100 units away (too close)

- The L4D2 survivors' c4m1_carcrash remark now require that they be 500 units away from the info_remarkable entity instead of 300 units away (too close)

- Removed the map criteria from the "c5m3bodies" remark rules. (It required the map be c5m2_park despite the entity only existing on c5m3)

- Fixed the WorldC6M2_DownIntoBuilding info_remarkable entity (how did I miss that?)

- When the gates open to run on the coaster's track, Ellis's next line will actually come from Ellis instead of it being from the orator entity.

- When the parade float reaches its final destination, the calls by Nick and/or Ellis will no longer originate from the orator entity.

- The L4D1 survivor being near finale will now apply the context indefinitely instead of it wearing off every 30 seconds. (This prevents survivors from saying "we're almost there!" when a player joins and leaves idle.
Última edición por Xanaguy; 12 AGO 2021 a las 7:07 p. m.
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Xanaguy  [desarrollador] 3 OCT 2020 a las 7:34 p. m. 
The original post will contain more fixes as I work on this. Though this talker will be updated less frequently than the other one.

Edit to clarify: This will only contain fixes that is NOT caused by the TLS update. For the full changelog, please check the Change Notes tab.
Última edición por Xanaguy; 14 NOV 2020 a las 3:41 p. m.
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