Noita
Thematic Random Starts
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SilverSkies 14 Feb, 2021 @ 12:35am
Wont work on stable build
sorry to put it here but i don't have the game on steam so i cant comment on the mod.
Last edited by SilverSkies; 8 Mar, 2021 @ 12:07am
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Showing 1-11 of 11 comments
Mr. Wimples  [developer] 17 Feb, 2021 @ 8:57pm 
I'll look into this tomorrow when I have a chance, haven't had a lot of time for modding recently.
Mr. Wimples  [developer] 18 Feb, 2021 @ 12:09pm 
This mod will not work on the beta branch as the Noita devs have updated the names of some script files I reference. I will have to release a patch that updates things once the beta branch is closed and merged in to the live build. Until then if you are on the beta branch please disable the mod.
SilverSkies 18 Feb, 2021 @ 7:12pm 
Thank you :steamthumbsup:
SilverSkies 25 Feb, 2021 @ 4:17am 
update, i switched to the stable build and it still doesn't work.
Mr. Wimples  [developer] 7 Mar, 2021 @ 6:27am 
I just verified with no other mods active, could you try starting a new game without other mods on?
SilverSkies 8 Mar, 2021 @ 12:02am 
just tried. you just start without anything changing. could this be because i am on the gog version? My version number is "Build Dec 1 2020 16:53:10"
SilverSkies 8 Mar, 2021 @ 12:05am 
there are a few other steam mods i tried that did something similar. But also i have had some steam mods work fine
Mr. Wimples  [developer] 18 Mar, 2021 @ 5:57pm 
Ok, that might make more sense, the GoG could have different builds on live. In any case there is likely going to be some issues until several versions of the game have the new filenames and I can push the next update. There could be an alternate fix but I'd have to investigate and implement it next weekend.
Mr. Wimples  [developer] 31 Mar, 2021 @ 3:43pm 
I've updated the mod after the epilogue update, please give it a shot and see if things are good.

When testing, please make sure to disable other mods to isolate the issue.
Last edited by Mr. Wimples; 3 Apr, 2021 @ 4:31am
NIHILIST 29 May, 2021 @ 7:53am 
I guess it conflict with the Spell Lab
Mr. Wimples  [developer] 30 Nov, 2021 @ 7:40pm 
The spell lab conflict has been fixed in the 2.0 release
Last edited by Mr. Wimples; 30 Nov, 2021 @ 7:40pm
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