Space Engineers

Space Engineers

Expanded Settings
Some values not applying
I want to start by saying, this is one of my must have mods. Its really smart and really simple, I love it.

I'm having an issue with h2. I've modified the IceToH2 number many times, from 1.5 to 100 and there is no noticeable difference in game. Ice is always consumed at a rate of 125 per tick and my output of h2 never changes. In similar fashion, and only recently, my small grid hydro engines are consuming h2 at an incredible rate. 20000Ls of storage turning 6 5x5 wheels at a maximum of 35m/s and carrying 50t will use their fuel at about 3-5%/second.

Is this a broken save perhaps? Or have I made some error in application of the values?

<?xml version="1.0" encoding="utf-16"?>
<ExpandedSettingsConfig xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<WorldSettingsModifier>
<SmallShipMaxSpeedMultiplier>100</SmallShipMaxSpeedMultiplier>
<LargeShipMaxSpeedMultiplier>100</LargeShipMaxSpeedMultiplier>
</WorldSettingsModifier>
<GeneralBlockModifiers>
<BlockDamageMultiplier>-1</BlockDamageMultiplier>
<BlockDeformationMultiplier>-1</BlockDeformationMultiplier>
<BlockConstructTimeMultiplier>-1</BlockConstructTimeMultiplier>
<BlockDeconstructTimeMultiplier>-1</BlockDeconstructTimeMultiplier>
</GeneralBlockModifiers>
<SensorModifiers>
<OreDetectorMaxRangeMultiplier>10</OreDetectorMaxRangeMultiplier>
<SensorMaxRangeMultiplier>50</SensorMaxRangeMultiplier>
</SensorModifiers>
<PowerModifiers>
<SolarPowerMultiplier>-1</SolarPowerMultiplier>
<WindPowerMultiplier>-1</WindPowerMultiplier>
<HydrogenPowerMultiplier>1.5</HydrogenPowerMultiplier>
<ReactorPowerMultiplier>-1</ReactorPowerMultiplier>
<BatteryCapacityMultiplier>-1</BatteryCapacityMultiplier>
<BatteryMaxOutputMultiplier>-1</BatteryMaxOutputMultiplier>
<BatteryMaxInputMultiplier>3.33</BatteryMaxInputMultiplier>
</PowerModifiers>
<ThrusterModifiers>
<AtmoThrusterThrustMultiplier>1.4</AtmoThrusterThrustMultiplier>
<AtmoThrusterPowerMultiplier>-1</AtmoThrusterPowerMultiplier>
<HydroThrusterThrustMultiplier>-1</HydroThrusterThrustMultiplier>
<HydroThrusterFuelEfficiencyMultiplier>1.35</HydroThrusterFuelEfficiencyMultiplier>
<IonThrusterThrustMultiplier>-1</IonThrusterThrustMultiplier>
<IonThrusterPowerMultiplier>-1</IonThrusterPowerMultiplier>
<GyroStrengthMultiplier>-1</GyroStrengthMultiplier>
<ParachuteDragMultiplier>0.60</ParachuteDragMultiplier>
</ThrusterModifiers>
<WheelModifiers>
<WheelPropulsionMultiplier>-1</WheelPropulsionMultiplier>
<WheelAxleFrictionMultiplier>-1</WheelAxleFrictionMultiplier>
<WheelMaxPowerRequirementMultiplier>-1</WheelMaxPowerRequirementMultiplier>
<WheelIdlePowerRequirementMultiplier>-1</WheelIdlePowerRequirementMultiplier>
<WheelMinOffsetMultiplier>-1</WheelMinOffsetMultiplier>
<WheelMaxOffsetMultiplier>-1</WheelMaxOffsetMultiplier>
<WheelMaxSteeringAngleMultiplier>-1</WheelMaxSteeringAngleMultiplier>
<WheelSteeringSpeedMultiplier>.2</WheelSteeringSpeedMultiplier>
</WheelModifiers>
<ToolsModifiers>
<WelderHandRangeMultiplier>-1</WelderHandRangeMultiplier>
<WelderHandSpeedMultiplier>-1</WelderHandSpeedMultiplier>
<GrinderHandRangeMultiplier>-1</GrinderHandRangeMultiplier>
<GrinderHandSpeedMultiplier>-1</GrinderHandSpeedMultiplier>
<DrillHandRadiusMultiplier>-1</DrillHandRadiusMultiplier>
<DrillHandSpeedMultiplier>-1</DrillHandSpeedMultiplier>
<WelderBlockRangeMultiplier>2.5</WelderBlockRangeMultiplier>
<GrinderBlockRangeMultiplier>-1</GrinderBlockRangeMultiplier>
<DrillBlockRangeMultiplier>-1</DrillBlockRangeMultiplier>
</ToolsModifiers>
<H2O2BlockModifiers>
<OxygenTankCapacityMultiplier>-1</OxygenTankCapacityMultiplier>
<HydrogenTankCapacityMultiplier>1.75</HydrogenTankCapacityMultiplier>
<OxygenFarmMaxYieldMultiplier>-1</OxygenFarmMaxYieldMultiplier>
<IceToO2ConversionMultiplier>-1</IceToO2ConversionMultiplier>
<IceToH2ConversionMultiplier>100</IceToH2ConversionMultiplier>
<H2BottleCapacityMultiplier>-1</H2BottleCapacityMultiplier>
<O2BottleCapacityMultiplier>.85</O2BottleCapacityMultiplier>
</H2O2BlockModifiers>
<CommsBlockModifiers>
<BeaconMaxRangeMultiplier>10</BeaconMaxRangeMultiplier>
<BeaconMaxPowerDrainMultiplier>-1</BeaconMaxPowerDrainMultiplier>
<AntennaMaxRangeMultiplier>-1</AntennaMaxRangeMultiplier>
</CommsBlockModifiers>
<LightBlocksModifiers>
<PointLightMaxRangeMultiplier>-1</PointLightMaxRangeMultiplier>
<SpotlightMaxRangeMultplier>-1</SpotlightMaxRangeMultplier>
<SpotlightConeAngleMultiplier>-1</SpotlightConeAngleMultiplier>
</LightBlocksModifiers>
<SubgridBlocksModifiers>
<PistonMaxVelocityMultiplier>-1</PistonMaxVelocityMultiplier>
<PistonMaxExtensionMultiplier>-1</PistonMaxExtensionMultiplier>
<RotorMaxTorqueMultiplier>-1</RotorMaxTorqueMultiplier>
<RotorMaxDisplacementMultiplier>-1</RotorMaxDisplacementMultiplier>
</SubgridBlocksModifiers>
<SpaceBlockModifiers>
<GravityGeneratorMaxRangeMultiplier>-1</GravityGeneratorMaxRangeMultiplier>
<GravityGeneratorMaxStrengthMultiplier>-1</GravityGeneratorMaxStrengthMultiplier>
<SphericalGravityGeneratorMaxPowerRequirementMultiplier>-1</SphericalGravityGeneratorMaxPowerRequirementMultiplier>
<ArtificialMassMaxMassMultiplier>-1</ArtificialMassMaxMassMultiplier>
<JumpDrivePowerNeededForJumpMultiplier>-1</JumpDrivePowerNeededForJumpMultiplier>
<JumpDrivePowerDrawMultiplier>-1</JumpDrivePowerDrawMultiplier>
<JumpDriveMaxWeightMultiplier>-1</JumpDriveMaxWeightMultiplier>
<JumpDriveMaxDistanceMultiplier>-1</JumpDriveMaxDistanceMultiplier>
</SpaceBlockModifiers>
<CharacterModifiers>
<PlayerHealthMultiplier>-1</PlayerHealthMultiplier>
<PlayerInventoryMultiplier>-1</PlayerInventoryMultiplier>
<OxygenSuitCapacityMultiplier>-1</OxygenSuitCapacityMultiplier>
<OxygenConsumptionMultiplier>-1</OxygenConsumptionMultiplier>
<HydrogenSuitCapacityMultiplier>-1</HydrogenSuitCapacityMultiplier>
<JetpackHydrogenConsumptionMultiplier>.78</JetpackHydrogenConsumptionMultiplier>
<JetpackStrengthMultiplier>0.75</JetpackStrengthMultiplier>
<JetpackSlowdownMultiplier>-1</JetpackSlowdownMultiplier>
<JetpackConsumptionFactorPerGMultiplier>-1</JetpackConsumptionFactorPerGMultiplier>
<SuitConsumptionInTemperatureExtremeMultiplier>-1</SuitConsumptionInTemperatureExtremeMultiplier>
</CharacterModifiers>
<WeaponsModifiers>
<HandheldWeaponsDamageMultiplier>-1</HandheldWeaponsDamageMultiplier>
<SmallCalliberDamageMultiplier>-1</SmallCalliberDamageMultiplier>
<SmallCalliberMaxRangeMultiplier>-1</SmallCalliberMaxRangeMultiplier>
<LargeCalliberDamageMultiplier>-1</LargeCalliberDamageMultiplier>
<LargeCalliberMaxRangeMultiplier>-1</LargeCalliberMaxRangeMultiplier>
<MissileDamageMultiplier>-1</MissileDamageMultiplier>
<MissileRadiusMultiplier>-1</MissileRadiusMultiplier>
<MissileMaxRangeMultiplier>-1</MissileMaxRangeMultiplier>
<WarheadDamageMultiplier>-1</WarheadDamageMultiplier>
<HandheldWeaponsBulletSpreadMultiplier>.75</HandheldWeaponsBulletSpreadMultiplier>
<GatlingGunSpreadMultiplier>-1</GatlingGunSpreadMultiplier>
<GatlingTurretSpreadMultiplier>-1</GatlingTurretSpreadMultiplier>
<GatlingTurretMaxRangeMultiplier>-1</GatlingTurretMaxRangeMultiplier>
<InteriorTurretSpreadMultiplier>-1</InteriorTurretSpreadMultiplier>
<InteriorTurretMaxRangeMultiplier>-1</InteriorTurretMaxRangeMultiplier>
<RocketLauncherSpreadMultiplier>-1</RocketLauncherSpreadMultiplier>
<RocketTurretSpreadMultiplier>-1</RocketTurretSpreadMultiplier>
<RocketTurretMaxRangeMultiplier>-1</RocketTurretMaxRangeMultiplier>
</WeaponsModifiers>
<VisualModifers>
<ModifyInteractHighlights>true</ModifyInteractHighlights>
<InteractHighlightLineThicknessMultiplier>-1</InteractHighlightLineThicknessMultiplier>
<InteractHighlightColor>
<X>255</X>
<Y>0</Y>
<Z>220</Z>
</InteractHighlightColor>
<InteractAccessDeniedHighlightColor>
<X>255</X>
<Y>0</Y>
<Z>0</Z>
</InteractAccessDeniedHighlightColor>
</VisualModifers>
</ExpandedSettingsConfig>

Thanks for the mod, I can't imagine this game without these settings. I think Keen should have included them (maybe as sliders ;)
Last edited by MusicalMayhem; 19 Dec, 2021 @ 4:07am