Arma 3
Improved Melee System
Basic AI melee support
I know there are different types of AI for different tactics, but it'd be great if there was an option to apply basic AI support to all spawned AI. Would something like this ever be possible?
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Showing 1-3 of 3 comments
NEEX 4 Feb, 2021 @ 3:26am 
Could be a module or something. Applies it to all AI that have a melee weapon or something
Last edited by NEEX; 4 Feb, 2021 @ 3:27am
Meat2432 8 Jan, 2022 @ 7:28am 
or it would be nice to be able to set the AI as a unit trait, like a medic or engineer in the units init, like " this setUnitTrait ["Medic", true]; " but for the melee unit (Rush), as I'm making a halo themed mission and I would like my elites to rush the players with their power swords
Ace 17 Feb, 2022 @ 5:55am 
Originally posted by Meat2432:
or it would be nice to be able to set the AI as a unit trait, like a medic or engineer in the units init, like " this setUnitTrait ["Medic", true]; " but for the melee unit (Rush), as I'm making a halo themed mission and I would like my elites to rush the players with their power swords

You should be able to add unit traits already with existing scripts and features in Eden editor or Zeus.
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Showing 1-3 of 3 comments
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