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Two suggestions:
1- I would like to see in the mod an effect of turbulence when the landing gear is deployed at speeds greater than a specified one (because it would generate aerodynamic instability). it can even be with the alert of some sound signal (activated or not).
2- An agitated breathing effect (depending on the speed and the G-forces according to the maneuvers we perform). With black vision effect (activated or not).
I understand that there is some mod on Steam that can do it (ACE, etc) but I think about those who do not use it. And almost no plane, helicopter, includes these effects.
Thanks for this great mod.
I am having trouble with the landing gear runway touch sound. With several airplanes that have too much sensitivity in their dampers, a cascade of sounds is triggered that in some cases like the SU-25 or SU-34 of RHS (to mention a few), saturate the processor of sound sources and produce an abrupt fall FPS and sometimes freezing the game. I understand that the problem is in those planes, but I think we could correct it on the side of your mod, with a speed filter. Most of the time the problem occurs when taxiing to or from the track to the parking area. Those maneuvers are at very low speeds. If we could restrict the track touch sound at those low speeds then the problem would not arise. You will tell me what you think. Just my humble suggestion. Cheers and keep up the great work.
like this?
https://www.youtube.com/watch?v=w14zGmFtHO4
also about the raindrop effect script on cabin it would be cool if this script started taking effect on x number of altitude and its strengh would count on _rain _overcast and _fog levels
The mod is becoming very complete and it is difficult to find an unfulfilled wish in the aerial effects section (which is what the mod is about).
That is why I allow myself to suggest other types of additions, which, although they are related to air units, cannot be considered "effects" and should probably belong to a separate mod:
- Missing a cockpit flashlight (attached to the pilot's camera) for dark cockpits.
- A braking parachute, for landings on short runways (my MIG-29 needs it).
- A system for accumulating stress in the different components of the plane and that need maintenance in the hangar (for example, a landing gear that has been severely damaged by our inexperience or an engine that has been pushed to the extreme for a long time)
- Ground assistance crew (IA), which provides maintenance to parked aircraft.
- Personnel assisting operations on the runway (taxi) who, by means of signals, indicate to the pilots (by means of animations with flashlights or flags) when exiting/entering taxiing maneuvers.
-Etc.
Maybe I'm out of place with these ideas, let me digress a bit... ;-)
maybe these things can be included ,but AI and animation stuffs I may not able to do them (I dont know how to make them)