Total War: WARHAMMER II

Total War: WARHAMMER II

Ferals for Drycha [UPDATED FOR S&F]
The_Inquisitor  [developer] 18 Dec, 2020 @ 1:06am
Units/ Landmarks & Recruitment Locations
Units
-Harpies -- The Eyrie (any forest settlement)
-Feral Cold Ones -- Overgrown Sacred Pools
-Guardian of the Sacred Pools (Feral Dread Saurian; capped at 1) -- Overgrown Sacred Pools
-Feral Wyvern -- Overgrown Groves of Loec
- Feral Arachnarok -- Overgrown Groves of Loec
- Feral Hydra -- Overgrown Temple of Anath Raema
- Boar Herd -- Overgrown Temple of Ereth Khial
- Malevolent Great Stags-- Talrennic (King's Glade)
- Feral Griffons -- Overgrown Temple of Ereth Khial
- Enraged Salamander-- Overgrown Sacred Pools
- Feral Bloodwrack Medusa -- Overgrown Temple of Anath Raema
- Feral Kharibdyss -- Lairs of Clar Karond Liberated (Clar Karond)
- Feral Mammoth -- Verdant Heart of Laurelorn (Laurelorn Forest)
- Freed Imperial Demigryphs -- Verdant Heart of Laurelorn (Laurelorn Forest)
- Feral Lions of Chrace -- Court of the Everqueen (Gaen Vale)



Landmarks
The Valley of Many Eyes (The Black Pit)
- Allows recruitment of Feral Arachnarok
- +capacity and rank for Feral Arachnaroks

Overgrown Tower of Prophecy (Ghrond)
- Allows recruitment of Feral Bloodwrack Medusa
- +capacity and rank for Medusa

Lairs of Clar Karond Liberated (Clar Karond)
- Allows recruitment of Kharibdyss, Hydra and Harpies
- +capacity for Hydra
- +rank for Hydra, Harpies and Kharibdyss
Last edited by The_Inquisitor; 31 Jan, 2021 @ 10:26pm