RPG Maker VX Ace

RPG Maker VX Ace

Day and Night Cycle Resource Pack
 This topic has been pinned, so it's probably important
StealthMomo  [developer] 8 Mar, 2014 @ 3:32pm
FAQs
The resource pack is nowhere to be seen in my document folder?

After subscribing let the Steam client to download the resource pack. Launch the software then Load this resource pack and it will now appear in your document folder/directory.

My Documents / Steam Cloud / <SteamUsername> / RPG Maker VX Ace / daynightcycle-v4 /

What should I import in my project?

There are some data files mainly audio and graphics and scripts that you have to manually import into your project.

Audio files:
BGM SE
  • khas_female_voice_1.wav
  • khas_female_voice_2.wav
  • khas_female_voice_3.wav
  • khas_female_voice_4.wav
  • khas_female_voice_5.wav
  • khas_female_voice_6.wav
  • khas_female_voice_7.wav

Graphics:
Characters
  • !Lights 01.png
  • $char_lantern.png*
  • Teleport.png
Lights
  • image_candle.png
  • image_exit.png
  • image_fireplace.png
  • image_light_x64.png
  • image_orb.png
  • image_torchlight.png
  • ld.png*
  • light_m.png*
  • ll.png*
  • lr.png*
  • lu.png*
* Optional. Currently not used in the resource pack.

Scripts*:
  • Awesome Light Effects
  • Harvest Moon (HM) Calendar
  • Clock HUD - Calendar
  • Encounter Update
* Press F+11 to summon the scripts editor window then scroll down. The scripts are located in-between the Materials and Main Process. Please note that the scripts are heavily modified.

Switch:
  • 0001: Override Lighting
  • 0002: Cave Lantern

Variables:
  • 0001: Selchar Minute (V)
  • 0002: Selchar Hour (V)
  • 0003: Selchar Day of the Week (V)
  • 0004: Selchar Day of the Month (V)
  • 0005: Selchar Day of the Year (V)
  • 0006: Selchar Month (V)
  • 0007: Selchar Year (V)
  • 0008: Selchar Current Weather (V)
  • 0009: Selchar Tomorrow's Weather (V)
  • 0011: Random (V)

Common Events:
  • 0001: Lighting (Afternoon)
  • 0002: Lighting (Dusk)
  • 0003: Lighting (Night)
  • 0004: Lighting (Midnight)
  • 0005: Lighting (Dawn)
  • 0006: Lighting (Morning)
  • 0007: Lighting (Day)
  • 0008: Lighting (Resume)
  • 0009: Bed Rest

How do I import these files and scripts?

Audio and Graphic files:
You can either copy them manually into your project or you can summon the Resource Manager window by pressing the F-10 and you can meticulously import them per category in there which is a bit daunting.

Scripts:
Open the Script Editor window and copy the each individual scripts into your project. Refer to the screenshot below for details.

Events:
Simply by CTRL+C to copy each individual events into your project. You can also right click on a particular event and choose copy. While this is convenient always remember that there is a possibility that the switches or variables have 'moved slot.' See screenshot below for visual explanation.

Switch, Variable and Common Events:
You can also copy paste them individually.

What if I my project already used the switch, common event and variable slots?

Sorry if I did not take in consideration when I created this resource pack.

In the event where the slots conflicts with your project I suggest modifying each events, common events, variables and the calendar script as well.

For example, to modify the common events open the Database window and go to tab Common Events. You have to modify all the conditional statements from 0001 to 0008. You also have to modify 0008's Control Switches and each Call Common Event.

To modify the scripts open the Scripts Editor window and locate Harvest Moon (HM) Calendar. Highlight that script and go into the Line 53. In that line you'll see all the variables that you have to modify. Please note that you input '1' instead if '0001' to avoid any problems.

Additional Configuration for Khas Awesome Lighting Effects

There is an additional tileset configuration for the Khas Awesome Light Effects script. For more details please refer to the Demo Guide.


Sorry if this is all confusing but I really can't explain everything crystal clear and English is not my first language.
Last edited by StealthMomo; 19 Mar, 2014 @ 9:15am