Garry's Mod

Garry's Mod

GibSplat 2 (feat. GalaxyHighMarshal)
incompatible with ragmod and bsmod killmoves
it's incompatible with ragmod reworked and any bsmod killmoves. they still *technically* work, but upon ragdolling or finishing the killmove, the transition to ragdoll makes them lose all momentum and posed like you just spawned in a ragdoll.
Upon doing a killmove it gives this error.

[GibSplat 2 (feat. GalaxyHighMarshal)] lua/gibsplat2/sv_hooks.lua:29: Tried to use a NULL entity!
1. unknown - [C]:-1
2. SetDamageInfoVars - lua/gibsplat2/sv_hooks.lua:29
3. fn - lua/gibsplat2/sv_hooks.lua:39
4. unknown - lua/ulib/shared/hook.lua:109
5. TakeDamageInfo - [C]:-1
6. unknown - lua/autorun/bsmod_killmove.lua:763
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Showing 1-2 of 2 comments
bwsus922 17 Dec, 2022 @ 9:56pm 
when is galazyhighmarshal gonna fix this
P3 23 Jan, 2023 @ 6:45am 
I got this when i use ragmod:
[GibSplat 2 (feat. GalaxyHighMarshal)] lua/gibsplat2/buildmesh.lua:111: bad argument #1 to '__mul' (Vector expected, got nil)
1. __mul - [C]:-1
2. GetBoneMeshes - lua/gibsplat2/buildmesh.lua:111
3. unknown - lua/entities/gs2_limb/cl_init.lua:251
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